I was contacted by David Meny about a place he could find to play his old games online (SSADB and Pirate Island). I had already converted his SSADB and just finished his Pirate Island (PISLAND)
http://solutionarchive.com/game/id%2C48 ... sland.html. He gave me permission to share them online.
They can be played here:
http://faculty.cbu.ca/jgerrie/Home/jgam ... tures.html
In the course of porting Pirate Island, I noticed a few oddities:
First, Dorthy's solution/walkthrough seems to be missing an "OPEN DOOR" at the very beginning, which I needed to add to get out of the cabin you start in. Maybe the PC version is different? But I worked from a GWBasic source.
Second, there seems no reason the player should be able to simply GET the GARLIC after giving the captain the coordinates to get to the Island. The puzzle would seem to be that you should BUY the GARLIC from the cook after the captain gives you a bag of silver to do so. I think the fact that this changes after you give the coordinates to the Captain might simply be the result of a slight confusion between the flag variables for signaling that the correct coordinates have been entered and the flag for indicating that one has been given the bag of silver. In any case, I changed it so you still have to BUY the GARLIC from the cook, and also added a check that indicates that you do in fact have the silver to so. Otherwise, you could buy the garlic even without being given the silver (and you could also do it from any room, if you knew about it).
Finally, in the course of porting I streamlined things, and stripped out some redundant variables, fixed some problems with initialization and re-initialization and corrected a few spelling and style errors. And I fixed it so that the score actually adds to 200/200 when you win rather than 210/200. And I made it so that the ratings function properly, instead of not triggering if you happen to hit scores that fell exactly at the points between categories (i.e. >= rather than using simply > to demarcate the categories).
I also added a game SAVE and LOAD feature (can only be used in a full emulator, not the online version).
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