Another Classic Ported to TRS-80 MC-10
Moderator: Alastair
Re: Another Classic Ported to TRS-80 MC-10
Okay. Thanks for that I'll update my dates.
Jim
Jim
Re: Another Classic Ported to TRS-80 MC-10
I've done some "narrative updating" of the game "Haunted House" by Tandy (1979). Here's a blog about my project:
https://jimgerrie.blogspot.com/2024/02/ ... ative.html
https://jimgerrie.blogspot.com/2024/02/ ... ative.html
Re: Another Classic Ported to TRS-80 MC-10
The crumpled piece of paper doesn't appear with the HAUNTTRS version of the javascript emulator, unlike in the video?
MC-10 Javascript Emulator:
(Brick after brick, Jgerrie builds a work of art!)
MC-10 Javascript Emulator:
Code: Select all
HAUNTED HOUSE!!
YOU ARE AT THE OUTSIDE OF THE
HOUSE.
THE FRONT DOOR IS CLOSED.
?
Re: Another Classic Ported to TRS-80 MC-10
I changed the scroll in the living room to a paper noter and the paper at the front door to an FBI Badge (under the mat).
Last edited by jgerrie on Tue Mar 12, 2024 6:29 pm, edited 1 time in total.
Re: Another Classic Ported to TRS-80 MC-10
I've typed-in the demo text adventure from UK "Let's Computer" magazine's last 5 issues (March-July). The game functions but it's puzzles are not complete. There was going to be another installment (at least one more) but the magazine was cancelled after issue 12. Anyone interested in me trying to complete the puzzles and game play and provide win/lose screens for this? Did anyone play the original and have any thoughts on how the story should be completed?
Re: Another Classic Ported to TRS-80 MC-10
I've typed-in the demo text adventure from UK "Let's Compute" magazine's last 5 issues (March-July) 1991. The game functions but it's puzzles were not complete. There was going to be another article (at least one more) but the magazine was cancelled after issue 12. So I have completed the story as best I could from the clues and items provided in the published source code and hints in the articles. I have also added a fancy new title page.
The game can be be played by selecting "Play" on my GameJolt page, then "8-Bit BASIC Text Adventures" and then choosing LCADVENT from the Cassette menu. Finally, type RUN and hit ENTER in the emulator's main green screen:
https://gamejolt.com/games/jgmc-10games/339292
The game can be be played by selecting "Play" on my GameJolt page, then "8-Bit BASIC Text Adventures" and then choosing LCADVENT from the Cassette menu. Finally, type RUN and hit ENTER in the emulator's main green screen:
https://gamejolt.com/games/jgmc-10games/339292
- Attachments
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- lcadvent.png (4.92 KiB) Viewed 3959 times
Re: Another Classic Ported to TRS-80 MC-10
Worked on a cleaned up version of "Magical Journey" by Peter Kirsch (1980). A type-in from a games compilation book from Softside Magazine. This game is specifically dated to Feb 1980. Thanks to Jason Dyer for sharing his source code. I've made a few fixes and edits and added a title screen. Mad a few more changes where the map seemed a little wonky around the Dwarf house and Red Garden, but these might not be from the original just the version perhaps typed in by someone else. I have to investigate further.
https://youtu.be/D4VhgxZTZWg?si=jOa4-Tyx9K3kRvfS
https://youtu.be/D4VhgxZTZWg?si=jOa4-Tyx9K3kRvfS
Re: Another Classic Ported to TRS-80 MC-10
Contrary to what Jason said, there was nothing wrong with the original listing, except that a few lines exceeded the TRS-80's 240-character limit, so they were impossible to type in. These lines had to be split over two lines. Line 10 had to be split into lines 9 and 10 and the GOTO10 elsewhere in the program changed to GOTO9.
Jason had a listing that had been typed in by someone. I had a listing that had been typed in by someone else. I compared my listing against the original listing in the book, corrected any typos and fixed the long lines. Once this was done, the program is fine. Well, it did have a couple of bugs, but nothing that would prevent you finishing the game. I played it through several times and wrote up a map and solution for CASA. There's nothing wrong with the map around the dwarf house and red garden, so check your listing against the original in the book.
For anyone else that's interested, the book is The SoftSide Sampler: TRS-80 Entertainment Programs, ed. Joan Witham, Hayden Book Co., Rochelle Park, NJ, 1982. You can find it on the Internet Archive. 'Magical Journey' is on pages 77-81.
Jason had a listing that had been typed in by someone. I had a listing that had been typed in by someone else. I compared my listing against the original listing in the book, corrected any typos and fixed the long lines. Once this was done, the program is fine. Well, it did have a couple of bugs, but nothing that would prevent you finishing the game. I played it through several times and wrote up a map and solution for CASA. There's nothing wrong with the map around the dwarf house and red garden, so check your listing against the original in the book.
For anyone else that's interested, the book is The SoftSide Sampler: TRS-80 Entertainment Programs, ed. Joan Witham, Hayden Book Co., Rochelle Park, NJ, 1982. You can find it on the Internet Archive. 'Magical Journey' is on pages 77-81.
Re: Another Classic Ported to TRS-80 MC-10
I'll have to check the original listing. The source from Jason, or something I did in my initial converting to MC-10 BASIC, had the player moving from outside the house when you type "GO HOUSE" not into the house but to the Red garden. Then you could go into the house by typing South. Then you could GO DOOR if you had the key to go back into the Red Garden. In other words, the necessity of having to have the red key to gain access to the Red Garden from inside the house was circumvented. But it could have been something I introduced. MC-10 only has 120 or so character lines, so I always have to shorten anyway, so I didn't run into some of the errors Jason mentioned due to the massive ON/GOSUB/GOTO line for room vectoring.
Re: Another Classic Ported to TRS-80 MC-10
GO HOUSE should take you into the dwarf house, then OPEN DOOR (with the red key) and GO DOOR to enter the red garden. As CASA is still in limbo and no one seems interested in fixing the current database problems, I'll attach my map and solution here.
Oh, crap. The board attachment quota has been reached. Does anything work on CASA any more?
I'll see if I can send it in a PM.
Oh, crap. The board attachment quota has been reached. Does anything work on CASA any more?
I'll see if I can send it in a PM.
Re: Another Classic Ported to TRS-80 MC-10
Sorry, png, txt and zip file extensions not allowed in private messages.
Re: Another Classic Ported to TRS-80 MC-10
Garry: the solution, map, fixed game, and screenshot for Magical Journey have been added to the site. (Re. the database issue, earlier this month I asked for an update and received the reply "As for now there is no obvious and easy fix".)
Re: Another Classic Ported to TRS-80 MC-10
Thanks Garry. I suspect I just ran across another typo in Jason's version of the source. I'll take a boo at your solution and try it out and see if there are any other weirdness that might still be in my version for the MC-10.
Re: Another Classic Ported to TRS-80 MC-10
"Castle Adventure" by David Trapasso. Published in April 1982 Computronics Magazine. Ported to TRS-80 MC-10. Originally for the TRS-80 Model1/3.
https://youtu.be/fkEHMpR9NbA
https://youtu.be/fkEHMpR9NbA
Re: Another Classic Ported to TRS-80 MC-10
Thanks for tracking down this version of 'Castle Adventure'. I had it in my database, but didn't have the magazine or the BASIC file. I've now downloaded the scan of the magazine from the Internet Archive, typed it in (with some help from your listings on your GitHub page) and played it through to make sure I had no typos.
I've now uploaded the game details, screen grabs, map and solution, where they will languish for eternity due to CASA's database issues that no one seems interested in fixing.
I've now uploaded the game details, screen grabs, map and solution, where they will languish for eternity due to CASA's database issues that no one seems interested in fixing.