Search found 914 matches

by Alex
Tue Dec 28, 2021 3:12 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

Just finished playing 12 Lost Souls. I have uploaded a solution, map and the fixed game. It still has some bugs, but now at least it can be solved.
by Alex
Sat Dec 25, 2021 12:26 am
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

And I found another bug :) after using the boat, you drop the oar, but this is coded wrong. The program thinks you are still carrying the weight of the oar. I'll change this. Solved this problem. I also solved the bug where you get killed by the hags after, killing them. Only bug to solve is a prob...
by Alex
Fri Dec 24, 2021 1:07 am
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

And I found another bug :) after using the boat, you drop the oar, but this is coded wrong. The program thinks you are still carrying the weight of the oar. I'll change this.
by Alex
Thu Dec 23, 2021 11:03 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

Unfortunately I found several more bugs while playing the game: -Several object are still in your possession after you have used them (pebbles and brass object for instance). Unfortunately I can't correct this because I would have to add some more code and I can't do that in the hex editor. Solution...
by Alex
Wed Dec 22, 2021 10:16 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

Alex wrote:
Wed Dec 22, 2021 6:33 pm
Today I’ve finished my map and uploaded it.
I forgot something on the map. I removed it and will upload it soon.
by Alex
Wed Dec 22, 2021 6:33 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

You've done a great job to get this far. Thank you. Today I’ve finished my map and uploaded it. I've tested all the changes I made. They work :D . Only thing to do before I can upload the fixed version is playtest the game and check if it can be solved with the changes I made. Could take a few days...
by Alex
Tue Dec 21, 2021 10:51 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

So far I have encountered 11 bugs and the problem of not finding the 12th soul. Most of the bugs I managed to fix and the ones I didn't fix aren't important to the gameplay. The reason I didn’t fix them is I only change the code with a hex editor and therefore I can’t add verbs or nouns (some of the...
by Alex
Tue Dec 21, 2021 1:20 am
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

The fixed version of Labyrinth Hall I made today at least now is fully playable. I was a bit optimistic because I encountered several more bugs then one, but they were all fairly easy to solve. Most of the time went in finding the right locations in the dsk file with a hex editor. Hopefully I will m...
by Alex
Sun Dec 19, 2021 9:14 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

Just realized this is from the same author of "Labyrinth Hall" another game I played and which couldn't be solved due to a bug. However that bug is a lot easier to solve' than 12 Lost Souls. I don't think this author used to play the games for testing :lol:
by Alex
Sun Dec 19, 2021 7:19 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

The next bug is when you try to dig, You have to type DIG FIELD , but the noun FIELD does not exist in the code. Because I am changing the game using a hex editor only, I can't add new nouns to the game so I will have to choose one from the existing below nouns: DIG SPADE DIG HILLSIDE DIG MOUNTAIN ...
by Alex
Sat Dec 18, 2021 12:14 am
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 17941

Re: 12 Lost Souls

I know this is a very old topic, but as far as I know it hasn't been solved yet. The game has several bugs, but not all are important. I think I can manage to solve the most important ones. Dave's excellent tool grackle allowed me to quickly and easily review the code and verify that the changes I m...
by Alex
Wed Dec 15, 2021 10:09 pm
Forum: Classics
Topic: Cornucopia
Replies: 68
Views: 7261

Re: Cornucopia

Still no ideas about returning to the cottage?.. I've have been solving 7 other games these days :) , but I haven't forgotten about Cornucopia or Catacombcs. I'll keep trying, but for now I did not advance any further. Alex, do you mind me adding your "fixed" version to that site? No problem, you c...
by Alex
Thu Dec 02, 2021 9:05 pm
Forum: Classics
Topic: Cornucopia
Replies: 68
Views: 7261

Re: Cornucopia

If I can put my head in it but not a small note it's a bug. A game can't include all possible things you could try with an object. If that's a benchmark for saying a game is bugged then almost any text adventure is bugged. A bug is an error which wasn't meant to be there. This is just something whi...
by Alex
Wed Dec 01, 2021 11:20 pm
Forum: Classics
Topic: Cornucopia
Replies: 68
Views: 7261

Re: Cornucopia

Uka wrote:
Wed Dec 01, 2021 8:05 pm
Oh, now that seems like a definite bug - the same one that was in "Witch Hunt"!
There is no bug using the plastic bag.
by Alex
Wed Dec 01, 2021 11:14 pm
Forum: Classics
Topic: Cornucopia
Replies: 68
Views: 7261

Re: Cornucopia

Canalboy wrote:
Wed Dec 01, 2021 8:57 pm
I did wonder if there was a spell that you cast to get it to carry things but I guess not. You can wear it and suffocate yourself however!
Sometimes having a plastig bag is better then being without one :) I gues you will understand when you need it.