Search found 308 matches

by jgerrie
Fri Feb 19, 2016 8:15 pm
Forum: Classics
Topic: Skull Cave on the Sol-20
Replies: 10
Views: 4281

Re: Skull Cave on the Sol-20

Is there source code for the game? What was it written in?

Jim G
by jgerrie
Thu Feb 18, 2016 3:42 am
Forum: Classics
Topic: New 10-Liner BASIC Adventure for TRS-80 MC-10
Replies: 8
Views: 2914

Re: New 10-Liner BASIC Adventure for TRS-80 MC-10

It's already pretty close to 10 maxed lines, but there might be some room for minor improvements and tweaks so any feedback is welcome.

Jim G.
by jgerrie
Tue Feb 16, 2016 6:01 am
Forum: Classics
Topic: New 10-Liner BASIC Adventure for TRS-80 MC-10
Replies: 8
Views: 2914

Re: New 10-Liner BASIC Adventure for TRS-80 MC-10

Have made some updates to AREA51 since my last post.
by jgerrie
Tue Feb 16, 2016 1:25 am
Forum: Classics
Topic: New 10-Liner BASIC Adventure for TRS-80 MC-10
Replies: 8
Views: 2914

New 10-Liner BASIC Adventure for TRS-80 MC-10

Calling all classic IF BASIC game players!

I have created a new 10 Line BASIC text adventure for the TRS-80 MC-10 Computer. It is called "AREA51" and can be found in the 4K directory of the JimG directory of the Cassette directory in the Virtual MC-10 Emulator which can be downloaded here:
http ...
by jgerrie
Thu Sep 24, 2015 12:41 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266978

Re: Another Classic Ported to TRS-80 MC-10

I've ported the Usborne book adventure "The Mystery of Silver Mountain" to the TRS-80 MC-10. Noticed in the walk through by Dorthy that she doesn't mention that you must MOVE RUBBLE after you make it to the stalactites room using the inscription directions. She simply has you go E once you get there ...
by jgerrie
Thu Aug 27, 2015 3:24 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266978

Re: Another Classic Ported to TRS-80 MC-10

Thanks for the walkthrough and the map. It helped me make sure that the version I ported to the MC-10 was free of bugs (both in the game and in the code;)
Alex wrote:I've uploaded walkthroughs and maps for both the English and French version.
by jgerrie
Wed Aug 19, 2015 2:40 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266978

Re: Another Classic Ported to TRS-80 MC-10

Alex wrote:I was playing the French c64 version a while ago. For the moment I'm in Spain but I'll be back next week. If nobody else has a solution, I look up my notes when I return.
I noticed the version for Commodore. Merci. Repondez en francaise si vous preferer.
by jgerrie
Mon Aug 17, 2015 4:04 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266978

Re: Another Classic Ported to TRS-80 MC-10

I've ported the game "Digitaya" from the VZ200 to the MC-10. Anyone played this one to completion? Any solutions available out there?
digitaya.png
digitaya.png (1.35 KiB) Viewed 8038 times
digitaya2.png
digitaya2.png (5.45 KiB) Viewed 8038 times
by jgerrie
Sun Jun 21, 2015 12:31 am
Forum: Classics
Topic: Source for "Trek adventure" Robert J. Retelle
Replies: 15
Views: 9827

Re: Source for "Trek adventure" Robert J. Retelle

Thanks folks for all the help, especially all the stuff for dealing with Commodore BASIC. I was able to convert the source so it runs on MC-10, Coco and Dragon. And the walkthrough worked with no problems. Here's the proof:
trekadvWIN.png
trekadvWIN.png (17.95 KiB) Viewed 8046 times
by jgerrie
Sat Jun 20, 2015 1:16 pm
Forum: Classics
Topic: Source for "Trek adventure" Robert J. Retelle
Replies: 15
Views: 9827

Re: Source for "Trek adventure" Robert J. Retelle

Now I should also ask. Has anyone completed this game? Walkthrough?
by jgerrie
Sat Jun 20, 2015 1:14 pm
Forum: Classics
Topic: Source for "Trek adventure" Robert J. Retelle
Replies: 15
Views: 9827

Re: Source for "Trek adventure" Robert J. Retelle

Super. Thanks very much. I had managed to get XVice, and even load it, but was having trouble trying to print it out to a file (unlike the coco, C64 doesn't have a nice LLIST command).

The conversion process is a bit complicated to explain, so here's the ASCII file as an attachment. There are a ...
by jgerrie
Sat Jun 20, 2015 1:49 am
Forum: Classics
Topic: Source for "Trek adventure" Robert J. Retelle
Replies: 15
Views: 9827

Re: Source for "Trek adventure" Robert J. Retelle

Yes Coco would be preferred. Or OSI because must of its BASIC programs come in the form of straight ASCII. Any chance you know how to get the Commodore into ASCII format?

According to the database, it's available for the C64, TRS-80, CoCo, TI-99/4A and OSI/Compukit. You can get the C64 version ...
by jgerrie
Fri Jun 19, 2015 12:50 am
Forum: Classics
Topic: Source for "Trek adventure" Robert J. Retelle
Replies: 15
Views: 9827

Source for "Trek adventure" Robert J. Retelle

Anyone out there know where I can find the source for "Trek adventure" by Robert J. Retelle?
by jgerrie
Tue May 05, 2015 8:04 pm
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266978

Re: Another Classic Ported to TRS-80 MC-10

After some extensive bug testing of Demon Knight, the Dragon version that I ported, I can report some bugs that appear in the original Dragon version, which have now been eliminated in my MC-10 port. Reports of "looking" at certain objects or "examining" (I added this as a synonym for looking, as it ...
by jgerrie
Sun May 03, 2015 3:54 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266978

Re: Another Classic Ported to TRS-80 MC-10

demon2.png
demon2.png (2.92 KiB) Viewed 8183 times
Another classic ported to MC-10. "Demon Knight" originally for the Dragon 32 by ASP Sopftware. Now without the painfully slow graphics text rendering.
demon1.png
demon1.png (4.27 KiB) Viewed 8183 times