Search found 308 matches

by jgerrie
Thu Nov 17, 2016 2:54 am
Forum: Classics
Topic: The Valley game by KAYDE Software for NewBrain computer
Replies: 7
Views: 5928

Re: The Valley game by KAYDE Software for NewBrain computer

Colin,

0 CLS:CLEAR1000:DIMC1,CC,M$:GOTO5
1 C1=1:CC=32
2 IFMID$(M$,CC,1)<>""ANDMID$(M$,CC,1)<>" "THENCC=CC-1:GOTO2
3 PRINTMID$(M$,C1,CC-C1):C1=CC+1:CC=C1+31:IFC1<=LEN(M$)THEN2
4 RETURN

Lines 1-4 are my dandy all purpose word wrap routine. Just change the CC variable in line one to any number you ...
by jgerrie
Tue Nov 15, 2016 11:10 pm
Forum: Classics
Topic: Nuclear Submarine Adventure
Replies: 5
Views: 3689

Re: Nuclear Submarine Adventure

Found a version of it for the TRS-80 Model 100, which also uses a pretty standard version of MS Basic. This is the site: http://www.ifarchive.org/indexes/if-archiveXgamesXtrs80.html

I have attached a zip file with the source as .txt file.

I will be working on a TRS-80 MC-10 version, which will ...
by jgerrie
Tue Nov 15, 2016 7:52 pm
Forum: Classics
Topic: Nuclear Submarine Adventure
Replies: 5
Views: 3689

Re: Nuclear Submarine Adventure

Colin,

Sorry I have never converted that one yet, but I can probably get source from a TRS-80 (the older) site and convert it to text format. I'll let you know when I get my hands on a copy and send it your way.

Jim
by jgerrie
Sun Oct 23, 2016 3:19 am
Forum: Classics
Topic: Source for "Trek adventure" Robert J. Retelle
Replies: 15
Views: 9827

Re: Source for "Trek adventure" Robert J. Retelle

Colin,

Don't see line 45 in my version: https://github.com/jggames/trs80mc10/blob/master/quicktype/Text%20Adventures/WorkInProgress/TrekAdv/TREKADV4.TXT

The commas without anything between them are read as zeros between the commas by Microsoft Basics. So DATA,,,
is equivalent to DATA0,0,0,0

Jim ...
by jgerrie
Sat Sep 24, 2016 4:45 pm
Forum: Classics
Topic: The Valley game by KAYDE Software for NewBrain computer
Replies: 7
Views: 5928

Re: The Valley game by KAYDE Software for NewBrain computer

Looks neat. And promising for a possible port to the TRS-80 MC-10. Thanks for sharing the code!

Jim
by jgerrie
Sun Aug 28, 2016 7:24 pm
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266988

Re: Another Classic Ported to TRS-80 MC-10

Thanks for your comments Pippa. I can't recall specifically where I got the source code which I used to convert to the MC-10, but I think David Ahl was the original author. See:
http://www.computerscienceforkids.com/Pages/DavidAhlsBasicComputerAdventures.aspx
I believe Ahl was an American, so the ...
by jgerrie
Fri Jul 29, 2016 6:23 pm
Forum: Classics
Topic: Time Switch adventure for NewBrain
Replies: 2
Views: 2251

Re: Time Switch adventure for NewBrain

Looks good.

Jim
by jgerrie
Sat Jul 09, 2016 12:53 am
Forum: Classics
Topic: Mystery of Silver Mountain
Replies: 51
Views: 27358

Re: Mystery of Silver Mountain

I've got various sources of it here and my latest for the MC-10 (#5)

https://github.com/jggames/trs80mc10/bl ... ILVER5.TXT

Jim
by jgerrie
Fri Jul 08, 2016 2:27 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266988

Re: Another Classic Ported to TRS-80 MC-10

Thanks for the update. And if you want 40 just change the 80 and 79 to 40 and 39.
by jgerrie
Thu Jul 07, 2016 4:00 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266988

Re: Another Classic Ported to TRS-80 MC-10

Colin,

There are many walkthroughs here: http://solutionarchive.com/game/id%2C405/Planet+of+Death.html
I actually based my reprogramming of the game in Basic primarily on these (and Youtube videos). I used the C source mainly for its text strings of messages and room descriptions (to save having ...
by jgerrie
Fri Jul 01, 2016 4:11 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266988

Re: Another Classic Ported to TRS-80 MC-10

Thanks Colin.

So were you able to simply compile the generic C version for Newbrain?

Jim G.


You could also try this c compiler
http://www.z88dk.org/wiki/doku.php

start [z88dk]

http://www.z88dk.org

z88dk is a z80 C cross compiler supplied with an assembler/linker and a set of libraries ...
by jgerrie
Thu Jun 30, 2016 3:50 am
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 210
Views: 266988

Re: Another Classic Ported to TRS-80 MC-10

Sorry Colin,
There is no "Planet of Death Basic" code for the Speccy or ZX-81. The original games for those machines were written in Z-80 machine language. I wrote my version based on a C language port of those machine language originals. Paul Taylor ported them via C to the TI-89 calculators/pocket ...
by jgerrie
Tue Jun 28, 2016 4:40 am
Forum: Classics
Topic: Road to Valhala text adventure running on NewBrain
Replies: 6
Views: 5097

Re: Road to Valhala text adventure running on NewBrain

Fullname: TRS-80 Micro Color Computer 10 (MC-10 for short). Stripped down TRS-80 Color Computer. Kinda like a ZX-81 in form and function. Cheap. The French made a version called the Matra-Hachette Alice (but I guess you're not talking to the french any more;).
by jgerrie
Mon Jun 27, 2016 2:25 pm
Forum: Classics
Topic: Road to Valhala text adventure running on NewBrain
Replies: 6
Views: 5097

Re: Road to Valhala text adventure running on NewBrain

My son is the pie guy. Never tried it with emulation. The Virtual MC-10 (VMC10) is my workhorse. If you have any trouble with POD, just let me know. Thanks again for the code.

Jim G.
by jgerrie
Sun Jun 26, 2016 9:19 pm
Forum: Classics
Topic: Road to Valhala text adventure running on NewBrain
Replies: 6
Views: 5097

Re: Road to Valhala text adventure running on NewBrain

Colin,

I used the text file you included in your rar download for Valhalla to create a version for MC-10. Thanks. Noticed a weird thing in line 150:

150 IF SE=4 AND YR=1 THEN 5000

changed it to:

150 IF SE=4 AND YR=L THEN 5000

So that the simulation will run longer than 1 year. Did you convert ...