Hi,
I'm looking for someone who has tried to play this adventure - I've created a map and played up to a score of 73%, but now I can't go any further. For example I don't know how to keep the small girl from dying.
Search found 26 matches
- Sat Dec 18, 2021 6:27 pm
- Forum: Classics
- Topic: Anttilis Mission
- Replies: 4
- Views: 2094
- Fri Nov 05, 2021 10:45 am
- Forum: Classics
- Topic: The Sundered Sword
- Replies: 2
- Views: 2836
Re: The Sundered Sword
Meanwhile I've solved the mentioned problems by myself. Solution follows!
- Mon Oct 04, 2021 5:36 pm
- Forum: Classics
- Topic: The Sundered Sword
- Replies: 2
- Views: 2836
The Sundered Sword
Is there anybody who have tried to solve this adventure? I've drawn a map (it's huge - about 4.400 locations!), but I'm not sure if it is complete because there are some objects I couldn't find (mandrake, meteorite, elf child) and I didn't encounter Queen Eyrie (I think it's an eagle). Another ...
- Tue Jul 27, 2021 10:50 am
- Forum: Classics
- Topic: SUNRISE OVER BETHSELAMINE
- Replies: 19
- Views: 5302
Re: SUNRISE OVER BETHSELAMINE
Alex, could you explain to me how to get a Spectrum BASIC listing into a text file?
Thanks!
Thanks!
- Mon Jul 26, 2021 4:56 pm
- Forum: Classics
- Topic: SUNRISE OVER BETHSELAMINE
- Replies: 19
- Views: 5302
Re: SUNRISE OVER BETHSELAMINE
I've solved the game! It's a bit tricky with the comlink and the translator, but I've found out how to manage this: When you shoot the receptionist and he drops the translator, you have to drop everything you've got, then DROP COMLINK, GET TRANSLATOR, GET COMLINK, PRESS BLACK. Strange, but it works ...
- Sun Jul 25, 2021 1:50 pm
- Forum: Classics
- Topic: SUNRISE OVER BETHSELAMINE
- Replies: 19
- Views: 5302
Re: SUNRISE OVER BETHSELAMINE
I think the problem lies deeper. It's not enough to get the comlink and the translator to receive the necessary message; I've noticed that the program (randomly?) swaps the collected objects, eg at room 15 (the apartment of the hotel receptionist) it happened that, when I dropped the glass cutter ...
- Sat Jul 24, 2021 12:43 pm
- Forum: Classics
- Topic: SUNRISE OVER BETHSELAMINE
- Replies: 19
- Views: 5302
Re: SUNRISE OVER BETHSELAMINE
I only have edited the 26k BASIC program.
- Fri Jul 23, 2021 4:50 pm
- Forum: Classics
- Topic: SUNRISE OVER BETHSELAMINE
- Replies: 19
- Views: 5302
SUNRISE OVER BETHSELAMINE
Hi,
I'm currently playing this adventure and I have even fixed it, but nevertheless I get stuck when I have to use the comlink in order to get the code number for the terminal in the small computer room (37). When I PRESS BLACK inside the alien craft (having the comlink and the translator) the ...
I'm currently playing this adventure and I have even fixed it, but nevertheless I get stuck when I have to use the comlink in order to get the code number for the terminal in the small computer room (37). When I PRESS BLACK inside the alien craft (having the comlink and the translator) the ...
- Wed Nov 11, 2020 10:02 am
- Forum: Classics
- Topic: A Life of Crime
- Replies: 2
- Views: 2417
Re: A Life of Crime
Thanks a lot! Meanwhile I've finished the first part and now I'm about to play Part 2.
- Sun Nov 08, 2020 5:29 pm
- Forum: Classics
- Topic: A Life of Crime
- Replies: 2
- Views: 2417
A Life of Crime
I'm currently playing Global Games' A LIFE OF CRIME, I've achieved a score of 30% and I'm stuck now. Could anybody tell me under which circumstances Maloney's going to appear?
- Fri Oct 16, 2020 5:46 pm
- Forum: Classics
- Topic: Starcrash - ZX Spectrum
- Replies: 8
- Views: 5296
Re: Starcrash - ZX Spectrum
The version of A LIFE OF CRIME on World of Spectrum is the original TXZ with both Part 1 and 2!