Search found 685 matches

by Alex
Fri Feb 28, 2020 8:52 pm
Forum: Classics
Topic: Temple of terror going through the stone door at last
Replies: 13
Views: 3611

Re: Temple of terror going through the stone door at last

Mr Creosote wrote:
Wed Feb 26, 2020 8:04 pm
(after wading through the book first).

I also still enjoy to play one of those books sometimes. A new one will be released in October. I have already ordered my copy :D
by Alex
Wed Feb 26, 2020 5:37 pm
Forum: Classics
Topic: Temple of terror going through the stone door at last
Replies: 13
Views: 3611

Re: Temple of terror going through the stone door at last

Thanks to the hint from Csabo I was able to finish the game. Thanks :thumb: It seems I was one letter short, but now I finely saw the end of the game.
by Alex
Tue Feb 25, 2020 8:33 pm
Forum: Classics
Topic: Temple of terror going through the stone door at last
Replies: 13
Views: 3611

Re: Temple of terror going through the stone door at last

Below file has been fixed to have an opened stone door. Temple_of_Terror_c64_fixed.zip Alternatively enter the machine code monitor in the c64 emulator and change the following addresses: 047F FC 0480 5D 1636 FC 1637 5D These remove the closed door from room 5D and replace it with the open door. If ...
by Alex
Tue Feb 25, 2020 8:26 pm
Forum: Classics
Topic: Temple of terror going through the stone door at last
Replies: 13
Views: 3611

Re: Temple of terror going through the stone door at last

Alex wrote:
Tue Feb 25, 2020 12:43 am
Just noted the map I've uploaded has some minor errors (forgotten room descriptions). I'll fix them tomorrow.
fixed
by Alex
Tue Feb 25, 2020 12:43 am
Forum: Classics
Topic: Temple of terror going through the stone door at last
Replies: 13
Views: 3611

Re: Temple of terror going through the stone door at last

Just noted the map I've uploaded has some minor errors (forgotten room descriptions). I'll fix them tomorrow.
by Alex
Tue Feb 25, 2020 12:07 am
Forum: Classics
Topic: Temple of terror going through the stone door at last
Replies: 13
Views: 3611

Re: Temple of terror going through the stone door at last

terror.png
terror.png (6.16 KiB) Viewed 3609 times
Only one small problem he kills me before I can kill him...
by Alex
Mon Feb 24, 2020 11:53 pm
Forum: Classics
Topic: Temple of terror going through the stone door at last
Replies: 13
Views: 3611

Temple of terror going through the stone door at last

Today I decided I wanted to see the end of Temple of terror. I know the game is bugged and the stone door can't be opened using the 4 stones, but I managed to open the door looking at the program code and was able to enter the last room where you have to fight Malbordus. If anyone is interested I ca...
by Alex
Thu Jan 23, 2020 5:14 pm
Forum: Site feedback & announcements
Topic: Duplicate games & games that should be deleted
Replies: 57
Views: 12608

Re: Duplicate games & games that should be deleted

iamaran wrote:
Thu Jan 23, 2020 12:39 pm
Please delete publisher Oric Users Group. I added Oric Owners User Group instead of renaming the original entry. Thank you.
done
by Alex
Thu Jan 23, 2020 5:14 pm
Forum: Site feedback & announcements
Topic: Duplicate games & games that should be deleted
Replies: 57
Views: 12608

Re: Duplicate games & games that should be deleted

iamaran wrote:
Wed Jan 22, 2020 11:47 am
Please delete the Atom entry Space Adventure by D P Savile as it's not the sort of game that should be included. Thanks.
done
by Alex
Tue Dec 24, 2019 8:06 am
Forum: Classics
Topic: Does 'De Tijdmachine' exist for Spectrum ZX?
Replies: 33
Views: 6755

Re: Does 'De Tijdmachine' exist for Spectrum ZX?

Bc2tijd.zip
(9.46 KiB) Downloaded 106 times
by Alex
Mon Dec 23, 2019 8:10 pm
Forum: Classics
Topic: Does 'De Tijdmachine' exist for Spectrum ZX?
Replies: 33
Views: 6755

Re: Does 'De Tijdmachine' exist for Spectrum ZX?

Hi, The game I played to write the solution and still have is a basicfile called Bc2tijd.bas. I played it on a zx spectrum emulator without a basic code translator. As mentioned above the code states it was written on a zx spectrum but clearly to be a basiccode program. For those interested the basi...
by Alex
Sun May 19, 2019 8:39 pm
Forum: Classics
Topic: Skullduggery
Replies: 14
Views: 3883

Re: Skullduggery

Congratulations!! I didn't have time at all to play it the last few days. The maze is not random as you will be able to see on my map (I''ll try to upload it his week).

As I understood from my map, the game does not end in the underworld, but when you find the treasure (it is not a good ending).
by Alex
Thu May 16, 2019 9:09 pm
Forum: Classics
Topic: Skullduggery
Replies: 14
Views: 3883

Re: Skullduggery

I need to find a light source so that I don't get killed in dark rooms or when night falls. I've found several flammable objects such as hay, candle, torch, logs and various paper products, but I haven't worked out how to light them. I've found the flint and iron and can strike them to create spark...
by Alex
Mon May 13, 2019 7:54 pm
Forum: Classics
Topic: Skullduggery
Replies: 14
Views: 3883

Re: Skullduggery

Hello, nice that you give it a try. I only found the solution on the internet today. I haven't read it yet. I only noticed by a quick glance that it was rather long and complicated. Because I don't have a lot of spare time, I made the map before I started playing the game by looking at the hexcode. ...
by Alex
Sun May 12, 2019 9:50 pm
Forum: Classics
Topic: Skullduggery
Replies: 14
Views: 3883

Skullduggery

I started playing Skullduggery. I've made a map and I found a parchment with some clues:
skull_000.png
skull_000.png (8.29 KiB) Viewed 3883 times
I solved some problems, but I still have a lot of questions. Anyone likes to join in?