So... how's it going? Is it going at all? Does it need testing? I'll be happy to tear into it... or heap praise on it, as may be!pippa wrote:OK. But I should warn you, it'll be the same plotless treasure hunt I tried to write in the eighties.
Search found 44 matches
- Wed Dec 10, 2014 9:58 pm
- Forum: Off-topic
- Topic: My Adventure-Writing Self-Challenge
- Replies: 13
- Views: 50568
Re: My Adventure-Writing Self-Challenge
- Fri Nov 21, 2014 12:18 pm
- Forum: Site feedback & announcements
- Topic: Pirate by Chalksoft
- Replies: 2
- Views: 3626
Re: Pirate by Chalksoft
In the synopsis for Pirate it mentions 'using the red function keys to enter your instructions.' I can see how you can do this on a BBC but how do you do it on a Spectrum?
A short attempt at the Spectrum version indicates that you steer the ship using the cursor keys. Well, that's what you're told ...
A short attempt at the Spectrum version indicates that you steer the ship using the cursor keys. Well, that's what you're told ...
- Wed Oct 29, 2014 10:43 pm
- Forum: Site feedback & announcements
- Topic: Phipps/Toms system
- Replies: 15
- Views: 9872
Re: Phipps/Toms system
The Timeline link is still AWOL. If you've lost the file, a TZX version is available from WoS - though they call it Time-Line, with a hyphen.Gunness wrote:Aye, 'tis a sorry state of affairs indeed!
But fear not, for a message to the site's owner has been dispatched forthwith
- Tue Oct 28, 2014 11:47 am
- Forum: Site feedback & announcements
- Topic: Phipps/Toms system
- Replies: 15
- Views: 9872
Re: Phipps/Toms system
I don't think this system directly inspired the Quill; AFAICT it and the Quill got their inspiration from the same article by Ken Reed in Practical Computing, August 1980. They are, therefore, brothers or cousins rather than parent and child. Mind you, I've never seen that article. (There's a link ...
- Mon Oct 27, 2014 6:04 pm
- Forum: Site feedback & announcements
- Topic: Phipps/Toms system
- Replies: 15
- Views: 9872
Re: Phipps/Toms system
By the way, I'm a bit puzzled by Greedy Gulch. According to the packaging, it was written "with a machine coded English command line scanner for fast word recognition".
But Toms' system was written in BASIC, right?
Yes, odd, that. It does load as if it were machine code, but it loads that code ...
But Toms' system was written in BASIC, right?
Yes, odd, that. It does load as if it were machine code, but it loads that code ...
- Sun Oct 26, 2014 11:28 pm
- Forum: Site feedback & announcements
- Topic: Phipps/Toms system
- Replies: 15
- Views: 9872
Re: Phipps/Toms system
Richard, I reckon that anything that inspired The Quill is worthy of consideration. Do you know the name of the book?
I don't think this system directly inspired the Quill; AFAICT it and the Quill got their inspiration from the same article by Ken Reed in Practical Computing, August 1980. They are ...
I don't think this system directly inspired the Quill; AFAICT it and the Quill got their inspiration from the same article by Ken Reed in Practical Computing, August 1980. They are ...
- Sun Oct 26, 2014 8:53 pm
- Forum: Site feedback & announcements
- Topic: Phipps/Toms system
- Replies: 15
- Views: 9872
Phipps/Toms system
Would it be a good idea to add a System entry for the specific Basic system published by Trevor Toms and used by, amongst others, his employer Phipps Associates?
Contra: it's a Basic system, and if we add entries for every Basic system in use we'll never see the end of it.
Pro: it's a very specific ...
Contra: it's a Basic system, and if we add entries for every Basic system in use we'll never see the end of it.
Pro: it's a very specific ...
- Mon Oct 20, 2014 4:56 pm
- Forum: Site feedback & announcements
- Topic: Genre Suggestions
- Replies: 48
- Views: 26316
Re: Genre Suggestions
And is already being used!Gunness wrote:Lo and behold, Archaelogy has mysteriously appeared!
- Thu Oct 16, 2014 10:01 pm
- Forum: Site feedback & announcements
- Topic: Genre Suggestions
- Replies: 48
- Views: 26316
Re: Genre Suggestions
On the other hand maybe it is an idea to change it to another genre when it is 100% certain a game never has been created like Sword of the Samurai .
Hmmm... we do have "(unreleased)" for that, but for some reason that's a platform, not a genre.
And having looked into this a little more, we ...
Hmmm... we do have "(unreleased)" for that, but for some reason that's a platform, not a genre.
And having looked into this a little more, we ...
- Thu Oct 16, 2014 9:44 pm
- Forum: Site feedback & announcements
- Topic: Genre Suggestions
- Replies: 48
- Views: 26316
Re: Genre Suggestions
I think just sticking with the genre lost for games not available, whether really lost or not known if they are actually created, is fine to prevent making things to complicated.
On the other hand maybe it is an idea to change it to another genre when it is 100% certain a game never has been ...
On the other hand maybe it is an idea to change it to another genre when it is 100% certain a game never has been ...
- Thu Oct 16, 2014 11:08 am
- Forum: Site feedback & announcements
- Topic: Genre Suggestions
- Replies: 48
- Views: 26316
Re: Genre Suggestions
One more question re. the lost games - my initial idea was only to use it for games that we positively know to have existed (due to reviews or otherwise). But we have quite a few titles in our database that can only be labelled as dubious - ie. games that we only know of via advertising or ...
- Thu Oct 16, 2014 11:06 am
- Forum: Site feedback & announcements
- Topic: Genre Suggestions
- Replies: 48
- Views: 26316
Re: Genre Suggestions
Also, we have Medieval and Prehistoric genres, shouldn't there be one in between?
Probably - but what would it be? Neither genre is tied down by geographical constraints, so they can cover a wide range. Any genre in between those two would have to be very specific, a la Alex' Incas, Romans ...
Probably - but what would it be? Neither genre is tied down by geographical constraints, so they can cover a wide range. Any genre in between those two would have to be very specific, a la Alex' Incas, Romans ...
- Wed Oct 15, 2014 4:10 pm
- Forum: Site feedback & announcements
- Topic: Genre Suggestions
- Replies: 48
- Views: 26316
Re: Genre Suggestions
"Egyptian" doesn't suggest the ancient setting, and "archaeology" would be a unnecessarily generic name - I can't recall any games that would fit this genre outside of the ones with the pyramidal setting, anyway
Oh, and by the way... yes, you probably can. Ruins, the instructional game from Graham ...
Oh, and by the way... yes, you probably can. Ruins, the instructional game from Graham ...
- Wed Oct 15, 2014 4:07 pm
- Forum: Site feedback & announcements
- Topic: Genre Suggestions
- Replies: 48
- Views: 26316
Re: Genre Suggestions
Perhaps it's an unclear term. I added it recently because I kept bumping into pyramid-themed games. There seem to be a lot of these.
"Egyptian" doesn't suggest the ancient setting, and "archaeology" would be a unnecessarily generic name - I can't recall any games that would fit this genre outside ...
"Egyptian" doesn't suggest the ancient setting, and "archaeology" would be a unnecessarily generic name - I can't recall any games that would fit this genre outside ...
- Mon Aug 25, 2014 1:46 pm
- Forum: Off-topic
- Topic: My Adventure-Writing Self-Challenge
- Replies: 13
- Views: 50568
Re: My Adventure-Writing Self-Challenge
The ugliness comes in the duplication of code. If I decide to give the player yet another command for doing this, or make a even a slight change to what happens as the cheese gets given, it'll mean a lot of work.
With hindsight, it would've been better to make the player's commands just set one of ...
With hindsight, it would've been better to make the player's commands just set one of ...