According to this interview to the game's author (in italian) the game was completed and was reviewed on the 25 issue of the italian version of Zzap (a popular C64 magazine).
The game had an horror/fantasy setting and is tought to be very good.
The game's master was bought by a small italian ...
Search found 6 matches
- Wed Dec 08, 2010 2:30 am
- Forum: Classics
- Topic: Lost or unreleased game you'd love to play
- Replies: 15
- Views: 7698
- Mon Nov 22, 2010 1:27 pm
- Forum: Classics
- Topic: Leadlight - a brand new horror adventure for the Apple II
- Replies: 9
- Views: 4245
Re: Leadlight - a brand new horror adventure for the Apple I
Leaving it open to interpretation works okay when you're not flooded with traffic.
If you wanted to harden a split, I think one of the only only fair ways to do it is by the date of the game's first release. It deals correctly with anomalies like Zork and Leadlight and removes issues of ...
If you wanted to harden a split, I think one of the only only fair ways to do it is by the date of the game's first release. It deals correctly with anomalies like Zork and Leadlight and removes issues of ...
- Mon Nov 22, 2010 2:45 am
- Forum: Classics
- Topic: Leadlight - a brand new horror adventure for the Apple II
- Replies: 9
- Views: 4245
Re: Leadlight - a brand new horror adventure for the Apple I
Thanks guys :)
Technically I'm not 100% new to the forum, but obviously I am for practical purposes. I posted a topic a ways back asking for help with 'Passengers on the Wind'. I had a French walk-through for the game, but what's 'famous' about PotW is that nobody knows how to implement the ...
Technically I'm not 100% new to the forum, but obviously I am for practical purposes. I posted a topic a ways back asking for help with 'Passengers on the Wind'. I had a French walk-through for the game, but what's 'famous' about PotW is that nobody knows how to implement the ...
- Sun Nov 21, 2010 12:05 pm
- Forum: The modern era
- Topic: Leadlight - a brand new horror adventure for the Apple II
- Replies: 0
- Views: 10862
Leadlight - a brand new horror adventure for the Apple II
I couldn't decide whether to post in 'classics' or 'modern', as the idea of this game is to appeal to both camps - so I've posted in both!
I've just released a new adventure game for the Apple II called Leadlight. I bill it as 'Survival Horror Interactive Fiction' which, while being a mouthful ...
I've just released a new adventure game for the Apple II called Leadlight. I bill it as 'Survival Horror Interactive Fiction' which, while being a mouthful ...
- Sun Nov 21, 2010 12:03 pm
- Forum: Classics
- Topic: Leadlight - a brand new horror adventure for the Apple II
- Replies: 9
- Views: 4245
Leadlight - a brand new horror adventure for the Apple II
I couldn't decide whether to post in 'classics' or 'modern', as the idea of this game is to appeal to both camps - so I've posted in both!
I've just released a new adventure game for the Apple II called Leadlight. I bill it as 'Survival Horror Interactive Fiction' which, while being a mouthful ...
I've just released a new adventure game for the Apple II called Leadlight. I bill it as 'Survival Horror Interactive Fiction' which, while being a mouthful ...
- Thu Aug 14, 2008 2:28 pm
- Forum: Classics
- Topic: Passengers On The Wind - Stuck at The Port
- Replies: 0
- Views: 3830
Passengers On The Wind - Stuck at The Port
Hi. I'm sitting here with Passengers on the Wind running on an Apple IIGS (all versions feature the same solution(s)) and the walkthrough obtained from this very fine site. I'm stuck on the 3rd level, the Port.
The game is pretty subtle about where you go wrong. 80% of the time you just have to ...
The game is pretty subtle about where you go wrong. 80% of the time you just have to ...