Search found 95 matches

by auraes
Mon Nov 23, 2020 5:29 pm
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 4682

Re: Westbury Mystery

Strident wrote:
Mon Nov 23, 2020 5:22 pm
Time to look at the message table and see if anything leaps out.
Yes, perhaps a message is not being used or some of them do contain a clue.
by auraes
Mon Nov 23, 2020 5:24 pm
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 4682

Re: Westbury Mystery

I'm not familiar enough with C64 Quill (or C64 Quilled games) to know how authors manage to implement it in that system. A third-party code tweak could easily explain the issues with unQuill etc. On the C64, the RAMSAVE/RAMLOAD is handled by the interpreter. A SAVE/LOAD instruction displays the mes...
by auraes
Mon Nov 23, 2020 3:41 pm
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 4682

Re: Westbury Mystery

No, there is no RAMSAVE or RAMLOAD instruction for The Quill or Adventure Writer C64 (I tested). The Quill-AdventureWriter-Reference document, from Strident, indicates that only the Sinclair QL has it.
by auraes
Mon Nov 23, 2020 9:06 am
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 4682

Re: Westbury Mystery

remembering that the Quill will list the tables in vocab order. I hadn't even thought about it! There's JUMP right after the TWIS, so there doesn't seem to be anything missing (maybe another JUMP as there are many of them). The remaining code in the database seems to be correct. John Elliott modifi...
by auraes
Mon Nov 23, 2020 6:35 am
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 4682

Re: Westbury Mystery

It's a good thing that the game is playable, maybe the damaged code only affects default answers to standard verbs, but not useful to finish the game. I hadn't thought of this before, but maybe for these games made with The Quill, Dorothy organized her code a bit the same way. I'm going to look at t...
by auraes
Sat Nov 21, 2020 6:32 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 55
Views: 19031

Re: TAB - Windows IF/Text Adventure Maker

I'll try your tutorial, but if you could make a Markdown file (.md) instead of a Text file (.txt), it would be more pleasant to read and easy enough for you to format.
by auraes
Sat Nov 21, 2020 12:58 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 55
Views: 19031

Re: TAB - Windows IF/Text Adventure Maker

This seems to be usable under Linux with Wine, whether for the editor or the games. I don't understand much about Wine, so I have tried it with the default settings.
by auraes
Sat Nov 21, 2020 7:00 am
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 4682

Re: Westbury Mystery

I've looked at several copies including Dorothy's site and the one from ifarchive, but it seems to be the same everywhere. I had contacted Dorothy about this issue, but I didn't get an answer. I would have to test the game to make sure the bug is not coming from Unquill or the snapshot or whatever, ...
by auraes
Fri Nov 20, 2020 7:28 pm
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 4682

Westbury Mystery

I had decompiled the game Westbury Mystery, by Dorothy Millard, with UnQuill, and this had revealed the presence of corrupted data. After contacting John Elliott (the author of UnQuill), it seems that it came from the game's disk image. It is therefore possible that the distributed game is not fully...
by auraes
Mon Nov 02, 2020 8:25 pm
Forum: Classics
Topic: Follow The Reader educational game
Replies: 1
Views: 908

Follow The Reader educational game

I didn't know the game Follow The Reader published by Walt Disney Computer Software. It's not really an interactive fiction, even if the concept is similar to a game like Mickey's Space Adventure. It's nice and maybe original.
by auraes
Sun Nov 01, 2020 2:06 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 43
Views: 10799

Re: Gilsoft PAW/Quill

"L'enigme du triangle" seems interesting. The gameplay seems to be in the style of "Local call for Death" and "Two Heads of the Coin".
I don't know if I can get the source code with UnQuill or something else.
by auraes
Sun Nov 01, 2020 6:13 am
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 43
Views: 10799

Re: Gilsoft PAW/Quill

Strident wrote:
Sat Oct 31, 2020 9:07 pm
it would really depend if they added anything from a technical standpoint.
No, these are not really technical articles. I don't know if The Quill or Adventure Writer are well sold in France, and if there are games that are archived somewhere.
by auraes
Sat Oct 31, 2020 6:28 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 43
Views: 10799

Re: Gilsoft PAW/Quill

Are you interested in French articles about The Quill from old magazines?
by auraes
Sat Oct 31, 2020 6:24 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 43
Views: 10799

Re: Gilsoft PAW/Quill

Strident wrote:
Sat Oct 31, 2020 6:16 pm
Yeah, that shouldn't be there. I'll change it the next time I add enough to do a new version.
You can also correct "auras for corrections" by "auraes for corrections ", but you can put my real name or nothing at all.
by auraes
Sat Oct 31, 2020 6:12 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 43
Views: 10799

Re: Gilsoft PAW/Quill

The Quill Reference Guide Version 1.0
I think there's a mistake in the example : LIGHT LAMP DROP 1 GET 1 MESSAGE SWAP 1 0 OK
The action "MESSAGE" is not needed : LIGHT LAMP DROP 1 GET 1 SWAP 1 0 OK