Search found 81 matches

by auraes
Sat Jan 02, 2021 1:17 pm
Forum: Classics
Topic: Adventure Master
Replies: 5
Views: 268

Adventure Master

There does not appear to be a reference in the CASA database to Adventure Master, from CBS Software, and the three games included in it.
https://www.mobygames.com/game/adventure-master
by auraes
Thu Dec 03, 2020 7:46 am
Forum: Classics
Topic: Arctic Adventure
Replies: 2
Views: 358

Arctic Adventure

The games that are in the Captain 80 Basic Adventures publication are in the CASA database, but Harry McCracken's Arctic Adventure game appears to be missing.
https://archive.org/details/Captain80BasicAdventures
by auraes
Tue Dec 01, 2020 5:14 am
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 39
Views: 6875

Re: Gilsoft PAW/Quill

So I need to do a bit more investigation on that at some point before I publish any update. The Pc DOS version, Atari 400/800 and Apple also use the character *. For the colors it's incomplete, I can't find all the roms... Permanent colours Zx Spectrum: Border 0-7 Paper 0-9 Ink 0-9 C64: Border 0-15...
by auraes
Sun Nov 29, 2020 6:10 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 39
Views: 6875

Re: Gilsoft PAW/Quill

Strident wrote:
Sun Nov 29, 2020 4:02 pm
You seem to be juggling multiple adventure systems at once
I'm a woodland tramp who juggles bugs. Understand who can.

I will add color to zQuill, but your document doesn't have much on the subject. I'll see what I can learn about it.
by auraes
Sun Nov 29, 2020 3:19 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 39
Views: 6875

Re: Gilsoft PAW/Quill

Strident wrote:
Sun Nov 29, 2020 12:58 pm
I don't think the document is really being used by anyone.
By me. But it' s indeed not a priority at all.
by auraes
Sun Nov 29, 2020 11:12 am
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 39
Views: 6875

Re: Gilsoft PAW/Quill

There seems to be a small error in The Quill Reference Guide in Other Observations & Notes:
The C64 version also uses, in the tables, the character * rather than _.
by auraes
Fri Nov 27, 2020 8:13 am
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 44
Views: 14227

Re: TAB - Windows IF/Text Adventure Maker

Yes it still operational - but not many using it just lately. So, yes we could carry on over there if u like. - and there's a chatbox too. (once you've joined) I hadn't even thought about it, but intfiction.org seems good for that; let's go there. In the first image above, can you left justify the ...
by auraes
Thu Nov 26, 2020 7:58 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 44
Views: 14227

Re: TAB - Windows IF/Text Adventure Maker

What u think? If you assume that I think then you are doomed. And beware of Garry, he is much more terribble than I am! I need to take the time to read the documentation and test your software a little. The tutorial is good, but we are on track; everything looks straightforward. Is your forum opera...
by auraes
Thu Nov 26, 2020 6:27 am
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 2171

Re: Westbury Mystery

Good catch! It's all the fun of these old games. Debugging, understanding, fumbling around in the source code etc.; it's another way to play. So, there's no missing data: it's just that there's some sort of bug in Unquill that caused it to read too much data when it was parsing the conditions (none)...
by auraes
Wed Nov 25, 2020 5:33 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 44
Views: 14227

Re: TAB - Windows IF/Text Adventure Maker

catventure wrote:
Wed Nov 25, 2020 4:36 pm
This is something which I really hope to make easier and user friendly.
It is already good. I'll wait for the corrections, and I'll try it under Windows.
You still have two "Start Room" in your tutorial. I'm ruthless!
by auraes
Wed Nov 25, 2020 1:18 pm
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 2171

Re: Westbury Mystery

Strident wrote:
Wed Nov 25, 2020 11:42 am
Are you using the extracted database for a particular purpose? Are you porting the game to another format?
I adapted it for zQuill and I would try to translate it, but I won't publish it without the author's permission.
by auraes
Wed Nov 25, 2020 11:23 am
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 2171

Re: Westbury Mystery

Does John already know about this latest problem (the apparent "data-corruption" in the decompiled game)? He fixed UnQuill for this game so I guess so. Why? Dorothy wrote the game using Quill and Illustrator. The game works and can be completed with a 100% score. It doesn't seem as if Dorothy did a...
by auraes
Wed Nov 25, 2020 9:01 am
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 44
Views: 14227

Re: TAB - Windows IF/Text Adventure Maker

Good tutorial and good software. A few remarks: You use the expression "Start Room" in your tutorial whereas it is "Start Location" in your editor. The entry does not appear in the same order as in the editor: Description = Message = Noun = instead of : Description = Noun = Message = Adding a text i...
by auraes
Wed Nov 25, 2020 6:56 am
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 2171

Re: Westbury Mystery

Are you in contact with the author of Unquill? Do you think it might be worth letting him know about this problem? I had contacted John Elliott about this. John Elliott modified UnQuill because the code in Westbury Mystery made it crash. That's no longer the case, but the problem remains in the dec...
by auraes
Tue Nov 24, 2020 3:10 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 44
Views: 14227

Re: TAB - Windows IF/Text Adventure Maker

Thank you.
I have made good progress on the French version of the PunyInform 1.7 library which is now in beta version; I will be able to try the tutorial in the coming days. If I have problems under Linux, I would fall back with dismay on a Window 7!