Search found 860 matches

by Alex
Tue Jan 18, 2022 5:34 pm
Forum: Classics
Topic: Alice and the March Hare - Tatung Einstein
Replies: 30
Views: 7221

Re: Alice and the March Hare - Tatung Einstein

Today I played the Memotech version and it seems the Einstein version is bugged. You should find the ring by typing LOOK CUP, but that does not work with the Einstein Version. Unfortunately it seems the Memotech version like the Einstein version also contains one bug. You don't get a point for dropp...
by Alex
Mon Jan 17, 2022 11:40 am
Forum: Classics
Topic: Anttilis Mission
Replies: 4
Views: 158

Re: Anttilis Mission

:thumb:
by Alex
Mon Jan 03, 2022 10:40 am
Forum: Classics
Topic: Nuke
Replies: 3
Views: 62

Re: Nuke

Strident wrote:
Sun Jan 02, 2022 8:10 pm
It just becomes a little frustrating when you're trying to research the origins of titles. :)
I can understand that, but your doing a great job :thumb:
by Alex
Sun Jan 02, 2022 7:04 pm
Forum: Classics
Topic: Nuke
Replies: 3
Views: 62

Re: Nuke

The reason this game and others are labelled The Guild is that at one moment these games where commercially sold by The Guild (Tony Collins) under the label of The Guild PD. I bought the two tapes containing most of these adventures (There were advertisements for these tapes but I don’t remember in ...
by Alex
Tue Dec 28, 2021 10:01 pm
Forum: Classics
Topic: Anttilis Mission
Replies: 4
Views: 158

Re: Anttilis Mission

I haven't played the game, but according to the code you should take her to room 45 on your map "the ZX3's decontamination units" and push the button.
by Alex
Tue Dec 28, 2021 8:52 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

I'm amazed at how much you've been able to sort out using a hex editor! A lot of practice (read years :) ) makes it easier to understand data files. In this case the easy thing was using Grackle I could check if I made the right adjustments. But even if the game wasn't programmed with GAC I always ...
by Alex
Tue Dec 28, 2021 3:12 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

Just finished playing 12 Lost Souls. I have uploaded a solution, map and the fixed game. It still has some bugs, but now at least it can be solved.
by Alex
Sat Dec 25, 2021 12:26 am
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

And I found another bug :) after using the boat, you drop the oar, but this is coded wrong. The program thinks you are still carrying the weight of the oar. I'll change this. Solved this problem. I also solved the bug where you get killed by the hags after, killing them. Only bug to solve is a prob...
by Alex
Fri Dec 24, 2021 1:07 am
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

And I found another bug :) after using the boat, you drop the oar, but this is coded wrong. The program thinks you are still carrying the weight of the oar. I'll change this.
by Alex
Thu Dec 23, 2021 11:03 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

Unfortunately I found several more bugs while playing the game: -Several object are still in your possession after you have used them (pebbles and brass object for instance). Unfortunately I can't correct this because I would have to add some more code and I can't do that in the hex editor. Solution...
by Alex
Wed Dec 22, 2021 10:16 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

Alex wrote:
Wed Dec 22, 2021 6:33 pm
Today I’ve finished my map and uploaded it.
I forgot something on the map. I removed it and will upload it soon.
by Alex
Wed Dec 22, 2021 6:33 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

You've done a great job to get this far. Thank you. Today I’ve finished my map and uploaded it. I've tested all the changes I made. They work :D . Only thing to do before I can upload the fixed version is playtest the game and check if it can be solved with the changes I made. Could take a few days...
by Alex
Tue Dec 21, 2021 10:51 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

So far I have encountered 11 bugs and the problem of not finding the 12th soul. Most of the bugs I managed to fix and the ones I didn't fix aren't important to the gameplay. The reason I didn’t fix them is I only change the code with a hex editor and therefore I can’t add verbs or nouns (some of the...
by Alex
Tue Dec 21, 2021 1:20 am
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

The fixed version of Labyrinth Hall I made today at least now is fully playable. I was a bit optimistic because I encountered several more bugs then one, but they were all fairly easy to solve. Most of the time went in finding the right locations in the dsk file with a hex editor. Hopefully I will m...
by Alex
Sun Dec 19, 2021 9:14 pm
Forum: Classics
Topic: 12 Lost Souls
Replies: 104
Views: 11990

Re: 12 Lost Souls

Just realized this is from the same author of "Labyrinth Hall" another game I played and which couldn't be solved due to a bug. However that bug is a lot easier to solve' than 12 Lost Souls. I don't think this author used to play the games for testing :lol: