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23-12-2019 (Gunness)

As tradition would have it, the CASA offices close down (well, I do, anyway) until the new year. Of course, that's just a fancy way of saying that personally I won't be looking at my computer much for the next week or so - but I'm sure that some of our users and editors will.
We survived our 20th year online, and there's plenty more coming, including a lot of material waiting in the queue! As always, a huge and heartfelt thanks to my co-editors for keeping our engine running and the database in (mostly) pristine order. But it wouldn't matter much without the assistance of you, our visitors, whether you're laboriously making it through the entire TRS CoCo catalogue, supply an update once in a while or simply use CASA as a source of information. Enjoy the holidays, eat, drink, dance, be merry and try to sneak in an adventure game if you can find the time. See you in 2020!

Contributors: Sylvester, Exemptus, Csabo, iamaran, farique, Strident

22-11-2019 (Gunness)

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The CASA database is large and ever growing. I'll be the first to admit that there are (probably) lots of errors in our data. That sort of goes with the territory, seeing how we're investigating rare and sometimes lost games from 35+ years ago. Hence it pleases my inner historian to no end when I see the amount of research that some of our users put into getting the facts right. Case in point: Jyym Pearson's Saigon: The Final Days, which might or might not be part of the Other Ventures series. Feel free to join the debate here if you think you have any information to add.
Speaking of mr. Pearson, I've personally only played two of his games, The Institute and Lucifer's Realm, which are both decidedly oddball - in a good way.

Contributors: Csabo, Sylvester, Gunness, NomadColossus, iamaran, Alex, Mousey, Jesper Hvid, Moitcho, zjuric, leenew, rkarlberg, nimusi, stevenjameshodgson, jimjamsgames, D. Jones, Strident, devwebcl

27-08-2019 (Gunness)

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Gaming pioneer Scott Adams, who has introduced many of us to the adventure genre, is hard at work again. This time around he's creating something called Conversational Adventures, the first title being Adventureland XL. I'm not quite sure what this entails, but among other things voice input is promised. If the first game proves a success, more of Scott's classics might join the series. You can read more (and support the game) over at his Patreon account.

Contributors: Mousey, Strident, Garry, adventuron, Kozelek, benkid77, redhighlander, ahope1, Gunness, terri, RetroBasic, nimusi, Andre Leao, impomatic, stevenjameshodgson, Dorothy, Jewwbat, devwebcl, iamaran

07-05-2019 (Gunness)

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There's no rest for the wicked! Anniversary or not, we try to keep the updating of the game database at a (mostly) steady clip. A particularly large thank you and welcome to Kozelek/Pablo, who has just joined the editorial team and has already been fixing and updating like there's no tomorrow. Kozelek will have a special focus on the Spanish releases, which suits me splendidly as my grasp of that language is woefully bad.
Speaking of.... we can always use more editors, not the least if you speak any languages outside of English (Italian, Russian and French would be nice!)

Contributors: Garry, jgerrie, Alex, benkid77, leenew, Gunness, fresel, iamaran, RetroBasic, pippa, Sylvester, Kozelek, Tinker, Alastair, Strident, devwebcl, adventuron

20-02-2019 (Gunness)

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As of today, CASA has been online for exactly 20 years. Most of the hobby sites of that era have closed down since then, so I think it's worth remembering. If anyone was holding out for some magic overhaul of the entire site, I'll have to disappoint you, but I've written a brief piece to commemorate the occasion. Thank you one and all for creating one of the most comprehensive adventure sites on the net!
Contributors: iamaran, Strident, Garry, Vran, Mousey, Sylvester, Gunness, urbanghost, jgerrie, impomatic, Mark, nimusi, Ross, dave, Alex, Dorothy, rpettigrew, auraes, Kozelek

02-01-2019 (Gunness)

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A planned Christmas update turned into a planned New Year's update which in turn led to this first update of 2019. 2018 saw a lot of activity on the site, and as always I'd like to extend my thanks to each and every one of you, whether you're an active contributor or simply use CASA as a site for reference and inspiration.

The year ended on a slightly dissonant note, as users in the forum didn't quite agree on which path the site should take in the future. The site grew out of my interest in the 8-bit scene, which should be fairly obvious if you browse through the games we cover and the people we've talked to over the years. But there's also been an extensive development in adventure gaming since Inform entered the scene some 25 years ago. I'd prefer to cater to our core audience whilst acknowledging that adventure games have continued to evolve since the decline of the 8-bit era. Judging from the debate, it's obvious to me that I need to tread carefully.

This subject nicely ties into the fact that in a short while, CASA will celebrate its 20th anniversary. Where we've come in 20 years and where we'll want to go from here is certainly food for thought.

Happy New Year and happy gaming in 2019!

Contributors: Alex, Garry, Quantum, Payndz, Gunness, ahope1, leenew, fuzzel, auraes, terri, impomatic, stevenjameshodgson, jdyer, iamaran, Alastair, Dorothy, Strident

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Castle Warlock

The Spectrum and C64 versions were created with the Quill, whereas the Amstrad version was produced with the PAW.

The Amstrad CP/M version was produced by The Adventure Workshop.

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