You wake up in the cryo room. The cold in your body shows that the capsules have been opened recently. Something has entered the ship, so the computer has woken up the crew ahead of time.
Adventure with illustrations for Spectrum 128k. Unfinished: consists only of the first part. Inspired by the Aliens saga.
[+] Users who have solved this game
[+] Users currently playing this game
In its current form this adventure is not solvable because the connection to the final location (the decompression room) is missing. This means that if you are at the end of the solar panel zone and press the button, your anti-thermal equipment dissolves and the game is over. To avoid this you can POKE 41924,37 and POKE 41925,70 in order to get to the decompression room (this isn't a real bugfix, but it gives you the opportunity to finish the adventure).