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Colossal Adventure

Level 9 Computing info 1983

Language:
English
Authors:
Nick Austin, Pete Austin, Mike Austin
Systems:
A-code info
Platforms:
C64/128 info, Spectrum, Amstrad CPC info, BBC/Electron info, Atari 400/800, Apple II, Amiga, PC, MSX, Oric/Atmos, Amstrad PCW, Atari ST, Macintosh, Enterprise, Memotech MTX, Nascom info, Camputers Lynx info
Genres:
Underground, Fantasy, misc., Treasure hunt
Related:
Jewels of Darkness [1: Colossal Adventure, 2: Adventure Quest, 3: Dungeon Adventure]
Colossal Caves [1: Colossal Cave Adventure, 2: Adventure 1, 3: Adventure, 4: Colossal Adventure, 5: Serf's Tale, The, 6: Colossal Cave, 7: Pyramid 2000, 8: Adventure, 9: Adventure, 10: Colossal Cave, 11: Aventura Original, La]
Entered by:
Gunness, Alex, dave, Manuel Schulz, Starscream
Added:
10-05-2010
Edited:
24-06-2011

Synopsis

C.A. was Level 9's version of Crother and Woods' original. Due to A-Code's efficient text compression, Pete Austin et.al. managed to fit in a new 70-room finale, in which you must rescue a group of elves in a timed sequence.

The games in the series originally had various references to Tolkien's body of work and was therefore known as the Middle-Earth trilogy. When it was re-released by Rainbird, all Tolkien references were dropped and the trilogy retitled Jewels of Darkness.

On the Amstrad PCW, Apple II, and the 16-bit platforms, the game was only released as part of this trilogy. The Jewels of Darkness version also had illustrations added, the original versions were text-only.

Resources (Upload file)

Solution
by Gunness
Hints
by Gunness
Clue sheet
by Gunness
Further Info:

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Images

Image
Jewels_of_Darkness.png Colossal_Adventure.png ColossalAdventure.gif

Rating

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