After your recent fame at cheating death your live-in girl friend complained that you were becoming big-headed and quite unreasonably locks you out one night. You feel sure that if you can get back into her house, you can win her over with your irresistible charms. Your quest, therefore, is to find her house (alcohol has dimmed your mind), the keys, and get inside.
Notes
The second game in Simon Avery's public domain "adult adventure" series.