Find the treasure in this colorful 32K graphic game.
Published by T&D Subscription Software in Coco-Cassette, issue #35, May 1985.
At certain stages this program needs to load extra programming and picture data either from tape or disk. If your system has a disk drive, disk will be used. There are two graphic modules: "MOD#.1" and "MOD#2". To copy these modules, enter (C)SAVEM"MOD#1 or MOD#2",18300,30970,18300. When Haunted House is run for the first time, the screen utility "SCN51*24" is loaded and initialised. To copy the screen utility, enter (C)SAVEM"SCN51*24",31300,32632,31329 after it is properly loaded. If you aren't really into adventure games, add the line: 21 DM=1. When you run the game, it will then play and solve itself.
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