In this first game of the Enchanter trilogy, you start as a fledgling necromancer. An evil warlock, Krill, has taken over the land, and the Circle of Enchanters has convened to try to thwart the dark power. As Krill would undoubtedly notice, and dispatch, any experienced conjurer that came to defeat him, the only solution is to send an inexperienced trainee to sneak up on him. You are called before the Circle and sent on your mission. If you succeed, you will be granted a place at the Circle, but if you fail...
Like three other Infocom games this Japanese translation of the American original was released in the early 1990s, after Infocom had become defunct. The game was licenced by Infocom's owner, Activision, to Japanese company SystemSoft. The game utilized a Zork Zero-like interface (compass rose, menus etc.)
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