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Goblin Adventure

Deanesfield Primary School 1990

Language:
English
Authors:
William Stott
Systems:
BASIC info, Inform
Platforms:
Archimedes info, Z-Machine info
Genres:
For Children
Entered by:
iamaran, Strident
Added:
12-04-2012
Edited:
01-07-2023

Synopsis

The adventure is set in a make-believe world, where the children are set the challenge of trying to recover the Blue Moonstone for the Wizard. This has been stolen by goblins, and children must find the way to enter the goblins' tunnels under the hill and discover where it is hidden.

Notes

For children aged 9-14. Like William Stott's other games, which were developed when he was working as a teacher, he created various iterations for the different computer systems that were popular at various times in UK primary schools. They were available for download on the websites of schools he worked at such as and Deanesfield Primary School and later Shellingford Primary School.

The RiscOS versions of Goblin Adventure existed as a basic version with 16-colour pictures for RiscOS 2 or 3, an enhanced 256-colour graphic version for RiscOS 2 upwards (with on screen map and objects), and a version for RiscPC running RiscOS 3 onwards which added sampled sounds.

A later text-only version of the game was produced for the Frotz interpreter. The enhanced version for Glulxe included an on-screen map, pictures and sampled sounds.

Resources (Upload file)

Solution
by iamaran
Map
by ?
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goblin_Adventure.png

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