Version of the original Colossal Cave adventure, expanded with a completely new 30-location opening to explain just why you find yourself standing one day outside a small brick building.
Notes
Written with a modified version of The Quill.
Originally released for a limited time under the title Adventure by Nigel Brooks' Adventure Software before being sold to Players and rebranded as The Serf's Tale.
Another variant of Colossal Cave (BRHA0017 in the Adventure Family Tree), with a few original quirks and some new content, particularly the beginning and end. Has some well thought ideas, like the funny interactions of the dwarf with some NPCs, and is generally polished and neat. But also has a horribly designed puzzle where you need to softlock the game to receive a vital clue and a couple of "let's require an unusual verb here" situations. I have added a full solution as there seems to be no complete one.
Another variant of Colossal Cave (BRHA0017 in the Adventure Family Tree), with a few original quirks and some new content, particularly the beginning and end. Has some well thought ideas, like the funny interactions of the dwarf with some NPCs, and is generally polished and neat. But also has a horribly designed puzzle where you need to softlock the game to receive a vital clue and a couple of "let's require an unusual verb here" situations. I have added a full solution as there seems to be no complete one.