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AAS Masters

Adam Biltcliffe, Stephen Granade 2003

Language:
English
Authors:
Adam Biltcliffe, Stephen Granade
Platforms:
Java, Z-Machine info
Genres:
Magic, Surreal
Entered by:
Garry, Gunness
Added:
02-03-2011
Edited:
21-07-2022

Synopsis

Plot

You have been summoned by the AAS Masters. You know only that you must track down and slaughter all ten of the AAS Masters or you will never be able to leave their domain.

Notes

This was written by Stephen Granade using the pseudonym of 'David Banner'.

This is one of the games that was written with the Advanced Authoring System (AAS) released on 1 April 2003. Although the AAS project is nowadays considered to be a "hoax", it included a complete editor and interpreter written in Java, a specification of the file format used for the XML source code, a user manual and a web site. In fact, it is more thoroughly documented than some of the "serious" adventure authoring systems and it was all done in one month!

Note that the file on the IF Archive is corrupted, because lines longer than 80 characters have a hard line feed after every 80th character. To fix this, just delete the excess line feeds in a text editor.

It was subsequently ported to Inform by Adam Biltcliffe under the pseudonym of 'James Walmsey'.

An unofficial port exists for the C64.

Resources (Upload file)

Solution
by Garry
Map
by Garry
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AAS_Masters_1.png AAS_Masters_2.png AAS_Masters_3.png AAS_Masters_4.png AAS_Masters_1.png

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