During a business trip to discuss a new fuel substitute, you have a car accident and wake up in a deserted hospital bed ten years later. Everything is covered in a fine green dust. You must investigate what has happened and the strange threat that the world is facing during your absence.
Was later re-released by The Guild (c'91/92).
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A strange game, with an intriguing premise. Sadly, it's too clunky to be enjoyable, and the attempts to shoehorn complex commands in Quill makes things frustrating for the player.