- Aka:
- Lost Dutchman
- Language:
- English
- Authors:
- Teri Li

- Systems:
- BASIC

- Platforms:
- Apple II, C64/128
, Nascom
, TRS-80
, VIC20
- Genres:
- Treasure hunt, Type-in
, Western
- Entered by:
- Amby, dave, Dorothy, Garry, Gunness, iamaran, Strident
- Added:
- 10-05-2010
- Edited:
- 22-05-2020
Synopsis
Plot
Deep in the Superstition Mountains of Arizona, hidden in the eerie mists of forgotten times, the Lost Dutchman's Gold Mine awaits the fortune-seeker bold enough to challenge the fates.
Protected by bands of hostile Indians, the ravines and gullies harbor silent death for the unwary adventurer.
You start in a miner's shack in the desert below the mountains with a mule, a rifle, and a few tools. There is a map hidden somewhere and this is your clue to uncountable wealth. There is a ghost town, and the desert, and, ultimately, the deadly Superstitions to explore as you search for the way to the Lost Dutchman's Mine.
Notes
Published as a commercial game for the TRS-80 by The Programmer’s Guild. It was later published as Lost Dutchman v2.1 by Rider Fantasy Creations. It was then published by SoftSide Publications as a BASIC type-in listing in
SoftSide S-80 Edition, vol. 2, no. 10, July 1980, pp. 58–67 and by 80-Northwest Publishing in
The Captain 80 book of BASIC adventures, pp. 167–176.
In the same year, it was ported to the Apple II and published by Byte Publications as a BASIC type-in listing in Byte, vol. 5, no. 12, December 1980, pp. 268, 270–278, 280; corrections vol. 6, no. 4, April 1981, p. 302. (The Byte magazine version lists an additional credit for Bob Liddil of
The Programmer's Guild.)
Unofficial ports are known to exist for the Acorn Atom, BBC/Electron, C64, Nascom and VIC-20. A version of the game also exists for the Exidy Sorcerer.
The story is inspired by the tale of the lost mine of German (not Dutch!) prospector Jacob Waltz.