Your town is infested with mischievous gremlins, so your task is to locate your sidekick, Gizmo, and get rid of the creatures once and for all.
Notes
The game contains many locations and situations from the movie of the same name. True to the movie, there are many ways of ending up dead and you only have limited time to reach your goal.
Movie-based games have the general advantage for beginners that, as long as you know the movie, you roughly know what you have to do. I remember that I enjoyed playing it, and did make much progress, even though I was a beginner, and my english sucked back then :-).
Writing a text adventure based on the plot of an action comedy film, not a great idea, stay in any location for too long gets you killed, still finallied solve it (C64 Version), graphics good, but some sound would off been nice.
Entertaining game from Brian Howarth, more sophisticated than his Mysterious Adventures. Even if the game is based around a single time-constrained environmental puzzle, it is well crafted. The illustrations from Teoman Irmak add the atmosphere that the game's terseness cannot convey. It was very popular in 1985 because of the film, and requires knowledge of it. Maybe too conceptually simple for later tastes, but fun to play.
I'm not sure that it holds up terribly well, but everybody seemed to be playing it at some point.
Movie-based games have the general advantage for beginners that, as long as you know the movie, you roughly know what you have to do. I remember that I enjoyed playing it, and did make much progress, even though I was a beginner, and my english sucked back then :-).
Writing a text adventure based on the plot of an action comedy film, not a great idea, stay in any location for too long gets you killed, still finallied solve it (C64 Version), graphics good, but some sound would off been nice.
Entertaining game from Brian Howarth, more sophisticated than his Mysterious Adventures. Even if the game is based around a single time-constrained environmental puzzle, it is well crafted. The illustrations from Teoman Irmak add the atmosphere that the game's terseness cannot convey. It was very popular in 1985 because of the film, and requires knowledge of it. Maybe too conceptually simple for later tastes, but fun to play.