You glance at your watch for the sixth time. It is just past 1:30 a.m. Time to start work. Just two days ago was the first you'd heard of Dr. Moore. Nice guy, designer of a killer biological organism. CONTROL called and briefed you. There was not much information. Moore had been trailed to a lab — the lab you're standing in front of right now. Hmmm, suspicious, only one entrance just west of you. The report said there was a vial containing the organism and three forms of data relating to the organism. One form was most likely a formula. As to the others, it's anyone's guess. Your job: Steal it before Moore can sneak it out of the country and sell it to our enemies.
There doesn't seem to be an alarm system, and the front door was easy to pick. Too easy. You wonder what it's like inside. They must have some security measures. It looks very high tech. Well, here goes. The door is open now. You're going inside. The door is swinging shut— slowly. What's that? Wham! A steel panel dropped from the ceiling and is blocking the exit. Now how do you get out? Well, that can wait. First you'd better find that organism.
Published as a type-in in Analog Computing issue 73 from June 1989; see here.
The author originally wrote the adventure in BASIC but later translated it into machine code, which is the version that appears in the magazine article.
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