Come with me on an adventure to Hangtown, home of the gold rush. Cope with mad dogs and Englishmen. Save endangered animals. Get treasures. Make tea.
Gather all the treasures hidden throughout Hangtown and deposit them in Hangtown Square to achieve a perfect score of 100%.
This game was written in Turbo BASIC for IBM-compatible PCs by John H Doolittle circa 1989 and used in his 'Scientific Thinking in Psychology' classes when he was a professor of psychology at California State University, Sacramento.
It was ported to ZBasic by Eric Thornton and published by Critical Thinking Press as game 1 in the 'Hangtown' trilogy. This was released for the Apple II in 1989 and the Macintosh in 1992.
John continued to update the game until 1996 and released the Turbo BASIC source code in 2023.
The original game was ported to Inform 6 by Garry Francis using the PunyInform library. It was then enhanced in collaboration with the original author to become Hangman's Gulch. The map and puzzles are similar to the original, but the solution is considerably different.
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