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Danger Is My Business (Danger_Is_My_Business.txt)

´╗┐Danger Is My Business - SoftSide Adventure #20 -- Author Unknown -- SoftSide 
Publications, February 1983

Solution by Dale Dobson, www.gamingafter40.com

We must rescue the Ambassador's daughter from some bandits in the jungle -- 
and we will spend most of our time mapping the jungle, which is a huge maze 
punctuated by unique locations.  There's also a game-breaking bug near the 
end; I'm pretty sure it's a genuine defect and not something I missed.  I was 
at any rate unable to find any good way around it; an on-the-fly patch of 
sorts is provided below.

WALKTHROUGH:

N
CLIMB TREE
GET APPLE
D, E, SW
LOOK TREE
THROW APPLE (at what?)
AT NEST (bear runs off)
GET PADDLE
NW
CLIMB TREE
GET APPLE
D, S, E
CLIMB TREE
GET BANANA
D, E, N
GIVE BANANA
GET KNIFE
S, E
CUT ROPE
CUT ROPE (again, frees it from tree)
GET ROPE
GO CANOE
PUT APPLE (in or on what?)
IN HOLE
PADDLE CANOE (canoe capsizes, but we make it to shore)

SE
CLIMB TREE
TIE BRANCH
D, NW, NE, E, NE (headhunters give chase)
W, SW, SE
SWING ROPE (we elude them)
NE, NW, W
GET SPEAR
PULL HARD
SW, SE
CLIMB TREE
CUT ROPE
D
GET ROPE
NW, NE, E, NE
TIE TREE
TIE SPEAR
THROW SPEAR (At what?)
AT TREE
CROSS ROPE

CUT ROPE
GET SPEAR
NE
TALK NATIVE
LOOK SPEAR
GIVE SPEAR (learn about the oak tree)
SE, SE
LOOK TREE (oak tree)
SW, E
GO WATERFALL
W
GO WALL
TALK NATIVE
NE
GET ROPE

NE
CUT ROPE (into two pieces)
LISTEN TENT (ransom plot!)
CLIMB TREE
LOOK (repeat until the sneaky bandit appears)
JUMP BANDIT (he's knocked out)
D

(there should be some way to disable the bandit for good by tying his hands 
and feet with the two pieces of rope, but I couldn't figure it out!  He always 
wakes up and kills us before we can finish the tie-up job.  I'm pretty sure 
this is a bug -- the critical check seems to be in a line of code that's 
actually inaccessible.  What did work for me was this:)

TIE HANDS

(bandit wakes up and kills us... the program exits, so at the prompt, we can 
type:

NT = 3

GOTO 300

This resumes the game with the bandit disabled)

GO TENT (others are away, we untie the Ambassador's daughter)
S
NW, NW (bandits give chase)
GO BRIDGE
CUT ROPE (bandits are stranded)
NW, NE
HOLD NOSE
GET SKUNK
NW, N
DROP SKUNK
NW (natives are angered)
NW, W
PUT HAT (on what?)
ON SAND
CLIMB TREE
LOOK (natives arrive, believe we've sunk in the quicksand)
D, SW, SW, SE
CLIMB MOUNTAIN (see embassy to west of a cedar tree)

D, NW, SW
W, W, W (the embassy!)
GO EMBASSY (Ambassador asks, "Have you my daughter?")
YES  (victory!)

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