ADVENTURE 200 Hints by W. Pooley. Objects and Uses: Lamp: Source of light and the means of destroying the wooden bridge. Axe: Not used. Coin: (The one in the cave) Give to Troll to cross the iron bridge. Fish: Not used. Water: (Fresh) Drink in desert and water small plant. Water: (Salt) Kills plant. Jug: To carry water and brandy. Keys: Locks and unlocks all doors. Coin: (The one in the hut) Leave it alone. Spade: To dig for garlic, and water at the water hole. Grain and Cage: To catch bird. Bird in cage: Shows safe way through mine. Brandy: Use it to set fire to the guard room. (The gold is in there) Garlic: Will move the snake, and carry it when you take the ring. Flower: Not used. Wrench: Stops and starts the machine in the mine. There are 5 treasures to find and return to the palace: Diamonds: Located East of the sleeping guard in the chest in the high chamber. Gold: Located in the guards office. Seal: In the pyramid across the desert. Mace: In the high room at the end of the maze with the twisty passages. Ring: Located in the cellar of the castle. ***************************************************** Displayed on the Classic Adventures Solution Archive: http://hjem.get2net.dk/gunn/