EYE OF VARTAN Walk Through by Dorothy Millard (Spectrum Quilled Version) Scenario: Your quest is to find a cure for the plague, the Eye of Vartan. Walk Through: (Start on the northern plains of Acran), S, S, S (wood), W (clearing in wood), SW (by hut), OPEN DOOR, ENTER HUT, STEAL AXE, STEAL FLUTE, LEAVE HUT, N (by stack of logs), GET STAFF, E (back to clearing), S (by pond), PICK HEMLOCK, N, E, E, E (rocky slope), S, E (narrow path), ENTER CAVE (meet a large bear), STRIKE BEAR (using the staff), EXPLORE CAVE (find a large diamond), GET DIAMOND, N, N, W, N, W, W, S, S (steep slope), D, W (to where the stream flows into a hole), CRAWL THROUGH HOLE (into a large cavern), D, SE, E (bedroom where a dwarf with a large club guards the exit), GIVE DIAMOND (he leaves), W, NW, W, S (tool store), GET ROPE, N, W, S (huge crystal ball), EXAMINE BALL (see a man walking through a raging inferno), N, E, E, U, CRAWL THROUGH HOLE, E, E (east end of valley), CLIMB ROCK. SE (wood), GATHER ACORNS, S (a wild boar blocks the way south), DROP ACORNS (boar eats them and leaves), S (by hut), ENTER HUT, GET BOW, LEAVE HUT, S (foot of vast escarpment), THROW ROPE (it hangs down), CLIMB ROPE (to ledge), GET ROPE, E, LEAP (across gap), ENTER NICHE (see stone steps leading up), CLIMB STEPS (to rock chamber where you see a large circular stone against the west wall), LEVER STONE (using the staff – it rolls to one side revealing a western exit), DROP STAFF, GET BOTTLE, EXAMINE BOTTLE (see a green haze inside and hear a faint cry for help), W, CLIMB STEPS (to an east/west passage guarded by a troll with an axe), THROW BOTTLE (hits the troll, breaks and envelopes it in a cloud of green gas… the smoke transforms into a beautiful princess who in gratitude gives you some magic runes before disappearing), W, U (top of escarpment), S (forest), E, S, W, S, E (meet a creature feeding on the lush vegetation), FEED APE (it quickly devours the hemlock and falls to the ground). S, E, E (north of gorge), GET ARROWS, D (river bank), W, W, W (to where the river is wider), SEARCH BUSHES (find a canoe), PUSH CANOE (to the river edge), BOARD CANOE, S (south bank), S (to where a large flying reptile is attacking a man on the floor), PLACE ARROW, FIRE ARROW (you hit the creature… the man is grateful and tells you that to succeed you must enter into yourself), DROP BOW, DROP ARROW, N, E, E, E (high rock), D, D (meet a serpent about to strike), PLAY FLUTE (it is hypnotized), W, U (high rock), DROP FLUTE, DROP JAVELIN, SW, E (small cave), GET FLINT (arrow heads), LEAVE, E, N, N, N, N, W (stone dwelling), OPEN DOOR (it's stuck), USE AXE, ENTER DWELLING, GET TORCH, LEAVE. E, S, S, S, S (dark place), LIGHT TORCH (using the arrow heads), E, E (the light from the torch startles a saber tooth), E (stone slab with an inscription), E (inside cave), DROP RUNES, S (a giant spider's web blocks the southern exit), BURN WEB, S (meet huge hairy spider), USE AXE (kills it), S, W (valley but you stumble and drop the torch), E, GET TORCH, W, S, S (by building), CLIMB STEPS (door), STRIKE GONG, STRIKE GONG, STRIKE GONG (this time the door opens), ENTER BUILDING (door slams shut behind you – it is dark), LIGHT TORCH, S (east/west corridor), W, CLIMB STAIRS, OPEN DOOR (hear strange noises), S, W (a ferocious two-headed dog is tied to the south wall), RELEASE DOG (it disappears through the eastern door), E (the dog is fighting the skeleton but both ignore you so you can pass), S (small room), GET KEYS, N, N, N, D (locked door), USE KEY (door opens revealing a golden shield and a ladder), GET SHIELD, GET LADDER. E, E, E, CLIMB STAIRS, S, E (a strong wind blows out the torch), LIGHT TORCH (wind is too strong), S, LIGHT TORCH, W, W (high priest's dressing room), DROP KEYS, GET CLOAK, ENTER MIRROR (to secret passage), DROP SHIELD, GET KNIFE, W, E, W, S (fire chamber), ENTER FLAME (the cloak protects - to large hall), S (large circular room containing a plinth on which is a golden figure), USE LADDER (see The Eye of Vartan in the idol's forehead), REMOVE EYE (using the knife), DROP KNIFE, D, N, N (back to fire chamber), ENTER FLAME, DROP CLOAK, E, CLIMB STAIRS, S, E (wind blows out the torch again), S, LIGHT TORCH, W, W, ENTER MIRROR, GET SHIELD (golden), E, CLIMB STAIRS, OPEN DOOR (a fierce Cyclops blocks the way), RAISE SHIELD (deflects sunlight into the Cyclops' eyes blinding him), DROP SHIELD, LOWER ROPE (it hangs down), D (outside temple), GET ROPE, W, N, N, E, N, N, N (cave), W, W, W, N, N, N, N, N, U (ledge), W, W, U (high rock), GET JAVELIN, GET FLUTE, W, W. W, PUSH CANOE (to edge of river), BOARD CANOE, N (north bank of river), E, N, W (forest), N, E, N (top of escarpment), D, E, D, E, D, N, LEAP (across gap), W (ledge), LOWER ROPE (hangs down), D, N, N, N (wood), NW, NE, N (top of craggy slope), D, N, W, W, N, N (southern plains of Acran where a muscular man is standing ahead of you), RETURN AXE, RETURN FLUTE (he walks off), N (congratulations... on your return to Acran you are greeted by King Elsor and the Elda… the Elda immediately uses the Eye to discover whether or not it is a cure for the plague… it proves successful and news of your success spreads throughout the city and the people rejoice). ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com