THE FOREST Written by R. Pike Walk Through by Dorothy Millard (Amiga Version) (Start on a dusty path), CLIMB TREE, E, GET CRATE (something shifts inside but don't open it yet), W, N (small clearing), E, N, W (oak door of building), CLIMB IN WINDOW (too high), DROP CRATE, STAND ON CRATE, CLIMB IN WINDOW (study), GET BOOK, READ BOOK (something falls out), GET KEY, CLIMB OUT WINDOW, GET CRATE, THROW CRATE (it shatters and you find a hatchet), GET HATCHET, EXAMINE HATCHET, UNLOCK DOOR WITH KEY, S (dusty room), S (cold uninviting room), EXAMINE CABINET, OPEN DRAWER, GET MATCHBOX, EXAMINE MATCHBOX (contains two matches), N, E, E, S, S (south end of large room where the barred window you saw earlier is), N, EXAMINE TABLE, EXAMINE FIREPLACE, GET LAMP, EXAMINE LAMP, N, W, W, N (oak door), E, S, W (clearing). S, E, S, S (heart of thick forest), EXAMINE VINES, CUT VINE WITH HATCHET, GET VINE, W, N, W, GET CONTAINER, EXAMINE CONTAINER (contains lamp oil), S, EXAMINE MOUND, EXAMINE BUSHES, STRIKE MATCH, BURN BUSHES WITH MATCH (see an opening in the mound), EXAMINE LAMP, FILL LAMP, STRIKE MATCH, LIGHT LAMP WITH MATCH, GO OPENING (small alcove), TIE VINE TO IRON RING, CLIMB DOWN HOLE (bottom of well), GET SPADE, CLIMB UP, GO OPENING, TURN OFF LAMP, N, N, E, N (clearing), W, N, E (oak door), S, E, E, S, W (low ceiling), EXAMINE TRAPDOOR, OPEN TRAPDOOR (dirt and rocks block your path), DIG DIRT WITH SPADE (you manage to clear enough to progress through the entrance), D (you descend into the draughty tunnel where light enters from a distance away... you head towards the light and find a shaft... you emerge beyond the hole). You have escaped. THE END Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com