TRAP SPRINGER Written by Damian Steele Walk Through by Dorothy Millard (C64 Version) (Start outside a door leading to the great pyramid), INVENTORY (carrying clothing), EXAMINE CLOTHING (something falls from your pocket), LOOK, GET SMALL KEY, EXAMINE SMALL KEY, E (outside tent), EXAMINE TENT (see water bottle), GET BOTTLE, EXAMINE BOTTLE, ENTER TENT, GET LAMP, EXAMINE LAMP, EXAMINE DESK, GET MAGNET, EXAMINE MAGNET, LOBE DESK, GET NOTES, EXAMINE NOTES (on ancient hieroglyphics), EXAMINE BED, LOUN BED (find a wooden chest), EXAMINE CHEST, OPEN CHEST (using small key), DROP KEY, LOIN CHEST (discover a match), GET MATCH, EXAMINE MATCH, OUT. W, EXAMINE DOOR (note it is held open with a wooden wedge), ON LAMP, N (entrance chamber), CLOSE DOOR (hear a scraping noise from the door behind you and now see an exit to the west), GET WEDGE, EXAMINE WEDGE, EXAMINE SKELETONS, LOBE SKELETONS, GET TWINE, EXAMINE TWINE, LOBE SKELETONS, GET RING, EXAMINE RING, E (dusty corridor), EXAMINE FLOOR (notice a pit which you jump to a room with descending tiers), EXAMINE TIERS (see something on the ledge below - note don't go down or you will die), TIE MAGNET TO TWINE, USE MAGNET (you pull up a knife blade), EXAMINE BLADE, GET ANKH, EXAMINE ANKH, W (back to entrance chamber). W (into dusty east/west corridor), EXAMINE STATUE, EXAMINE SPEAR (hinged at the base), PULL SPEAR (you duck through to another room, a holy shrine), EXAMINE ALTAR, GET LEAVES, EXAMINE LEAVES (note you can use these to heal wounds if you get caught on the spikes), LOBE ALTAR, GET SACK, EXAMINE SACK, N (into room full of golden items), EXAMINE GOLD ITEMS (you take a cat statuette), EXAMINE CAT, LOBE GOLD ITEMS (you discover a hidden passage - note if you go east you will fall into a spike filled pit). N (passage), N (another passage - note there is a trap lurking to the north), E, GET ROPE, EXAMINE ROPE, S (into room with a stone plinth in the centre), EXAMINE CASKET, EXAMINE HIEROGLYPHICS, READ HIEROGLYPHICS (must be carrying the notes), OPEN CASKET (you disturb a scorpion's nest and flee to the east), EXAMINE PICTURE, E (into room with an altar), READ HIEROGLYPHICS, EXAMINE ALTAR (you see an oil lantern), EXAMINE LANTERN, LIGHT LANTERN (using the match), HEAT BLADE (in the flame), S, USE WEDGE (this prevents the door slamming shut when you enter), S (cube shaped room), EXAMINE HOLES, EXAMINE CRYSTAL CONTAINER (sealed with wax), MELT WAX (using the hot blade - the container comes free and you leave the room), EXAMINE CRYSTAL CONTAINER, DROP BLADE. N, E (passage), EXAMINE WALLS (see a passage to the south), GET golden BOAT, EXAMINE BOAT, EXAMINE PROP (it is holding the roof up), GET PROP (safe if you have discovered the passage to the south - the ceiling collapses as you retreat into a smaller tunnel), ENTER HOLE (something is too big), PUT PROP IN HOLE, PUT BOAT IN HOLE, PUT CAT IN HOLE, PUT ANKH IN HOLE, GO HOLE (you slide down and land near your possessions), GET ANKH, GET CAT, GET BOAT, GET PROP. EXAMINE STATUE, EXAMINE SERPENT, EXAMINE EYES (look like buttons), PUSH RIGHT EYE (statue moves and you enter an eastern tunnel - note if you push left eye you will become trapped), GET IDOL, EXAMINE IDOL (vulture), EXAMINE LEVER (hinged), HANG BOTTLE ON LEVER (the block rises), E (tiled room), EXAMINE TILES, PRESS TILES, WALK RED TILES (a dart just misses you so you retreat into the tunnel to think), RUN (you just make it before the bottle falls and the block drops... you are by a pool of deep water), GET CROWN, EXAMINE CROWN, EXAMINE POOL (you see a tunnel under water), PUT GOLD IN SACK (you put all your gold objects into the sack), TIE ROPE TO SACK, USE CONTAINER (as underwater breathing apparatus... you enter the water pulling the sack with you and enter another room where all the gold objects spill out). LOBE ALTAR (discover a sceptre), EXAMINE ALTAR (see vertical scratches), EXAMINE BOWL, PUSH BOWL (reveals an exit east but it closes again when you release the bowl), PUT GOLD IN BOWL (you weight it so the exit is revealed again), USE PROP (to keep the block raised long enough for you to grab the golden items and escape from the pyramid with your treasure). CONGRATULATIONS You have escaped with the gold. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com