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Ghost Town (Ghost_Town_Ev_Cheney.txt)

GHOST TOWN
Written by E. L (Ev) Cheney
Walk Through by Dorothy Millard (PC AGT Version)

Scenario
You're a prospector looking for gold and have been told by another old prospector of a fabulous
gold mine and an even richer ghost town.  While the town is seemingly deserted there have been
rumours of strange noises, gunfights and terrifying screams coming from the place.   One local
rancher tells that his daughter (visiting from Boston) disappeared one night.

Notes
1. To get the whisky in the saloon you must type GET WHISKEY (note spelling).  Alternatively type
GET ALL and drop what you don't want!
2. I was unable to obtain full score because of the carrying limit.
3. In the undertakers, the girl is supposed to be your light source, but it didn't work for
me!

Walk Through
(Start on a prairie), S (foothills), EXAMINE CACTUS (prickly), W, S, E (mountain pass), E (box
canyon), GET ROCK, EXAMINE ROCK, W, NW, NW, N, N (foothills), GET STICK, EXAMINE STICK (has a bit of
hair stuck to it), E, E, E (foothills), GET PAPER, READ PAPER, E, S, S, S, S (back on prairie where
a snake strikes at you as you try to pass), EXAMINE SNAKE, HIT SNAKE WITH ROCK, D (cliff), D
(desert), W, W, S, GET LANTERN, EXAMINE LANTERN (has fuel and a striker attached), S, E, S (cave),
W, S, E (mine shaft where you meet a burly old miner), EXAMINE MINER (he is angry that you found his
secret mine and vows that you won't get out alive), HIT MINER WITH STICK, GET KEY, EXAMINE KEY
(worn and shiny), GET AXE, EXAMINE AXE, GET SHOVEL, EXAMINE SHOVEL, W (cave), EXAMINE CHEST, UNLOCK
CHEST WITH KEY, OPEN CHEST, LOOK IN CHEST (see a six gun and a bag of gold dust), GET GUN, EXAMINE
GUN, GET GOLD DUST, EXAMINE GOLD DUST (valuable).

W, W, W, S (Yucca forest where a semi-transparent lion springs at you), EXAMINE LION, HIT LION WITH
AXE, GET AXE, S, S (rutted street of ghost town), W (hotel lobby), U, W (room #2), E, S (room #3),
READ NOTE (filling in the gaps it reads "Push the table to find a secret tunnel out of the
jail"), N, D, E, E (saloon where the ghost of Black Bart grabs you), SHOOT BART WITH GUN, GET
WHISKEY (note spelling - different to text), EXAMINE BAR (a door enclosing some shelves is built
into it), OPEN BAR, LOOK IN BAR (see a 12 gauge shotgun), GET SHOTGUN, EXAMINE SHOTGUN, U (top of
stairs), E (bedroom), EXAMINE MATTRESS, OPEN DRESSER, EXAMINE DRESSER (see jewelry box), GET BOX,
EXAMINE BOX, W, N (shabby bedroom), READ LETTER (unfinished and never mailed), S, D, W (rutted
street).

S, S, S, S (outside bank where you meet a gunman), EXAMINE GUN MAN (note gunman must be typed as two
words), SHOOT MAN WITH GUN, W, W (bank vault), GET MONEY BAGS, OPEN MONEY BAGS, EXAMINE MONEY BAGS
(contain gold coins), E (deputy sheriff proclaims you a bank robber and tells you to go east), E
(jail - remember the note), EXAMINE BUNK, EXAMINE TABLE, PUSH TABLE (a trap door is revealed and you
climb into a tunnel... you emerge from beneath a barbed wire fence on a dirt road south of the
town), N, N, N, N, N, E (old beanery), EXAMINE MENU, EXAMINE SKILLET, E (kitchen where you see a
hysterical girl and the brutal sheriff), EXAMINE SHERIFF, SHOOT SHERIFF WITH SHOTGUN, DROP BAGS,
EXAMINE GIRL (it's Loretta), GET GIRL, GET BAGS (note you cannot pick her up otherwise). 

W, W, S, E (undertaker's office), EXAMINE CALENDAR (you are scheduled to be buried tomorrow), E
(dark workshop containing a coffin), TURN HANDLES (coffin opens and you both enter), PULL GIRL
(coffin moves and you hear digging... you see a jewel on the inside of the lid), EXAMINE JEWEL (says
pull me to escape), PULL JEWEL (coffin opens and you both escape... you see the rancher disguised as
an undertaker who is very pleased to see his daughter again).

You have won this game!

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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