RED PLANET Written by Conrad Button Walk Through by Dorothy Millard (PC Version) Notes 1. If you get stuck in the snowdrift before you have the snowshoes, use the magic word, SAY FPONK, and you will be transported to the control room of your star cruiser. 2. You need the decoder the read the various messages. 3. In the transporter room type BEAM UP or BEAM DOWN. 4. The book in the captain's quarters contains lots of hints. Walk Through (Start in the control room of a star cruiser), EXAMINE COMPUTER (there is a message on the screen), READ MESSAGE (you are in orbit around Mars, the nuclear fuel is depleted and you must load more uranium ore into the power cell before you can land), E (armoury), GET BLASTER (proton), S (sick bay - leave scalpel until later), S (equipment room), GET DECODER, GET ROPE, W (dining room), GET SALAMI, GET WINE, N (recreation room), GET BOOK (titled Martian Guide), READ BOOK (lots of hints), DROP BOOK, N (captain's quarters), GET SUIT (spacesuit), E (back to control room), D (transporter room). BEAM DOWN (you are in the transporter facility on Mars), N, N (baggage area of Nottub where you will find your possessions), GET BLASTER, GET DECODER, GET ROPE, GET SALAMI, GET WINE, S (lobby of Nottub transportation centre where a Hare Krishna demands money), SHOOT KRISHNA, W (rest room), READ GRAFFITI (don't read Martian), DECODE GRAFFITI (using decoder - note the word "fponk"), E, E (highway), E (holy temple of Bethar where you meet the high priest), FEED PRIEST (he lowers his shields to eat), SHOOT PRIEST, GET POISON (get idol later), N (south bank of great canal where you become thirsty and will die if you don't drink), DRINK WINE, S (now you need to go potty), W, W, W (rest room), GO TOILET (feel relieved), E, E, E, N (back to canal), SWIM CANAL, LOOK (now on north bank of canal). W (garbage dump where you meet a rat), FEED RAT (the poison did the trick), N, N, W (rock quarry), GET SPADE, GET HAMMER (sledge), E, S, S, E, N (petrified tree), DROP ROPE (for later), N (dunes of Dalmater where you meet a giant man-eating sandworm), SHOOT WORM, DIG SAND (using spade - you uncover something), LOOK (it was Martian Spice - pick it up later), DROP SPADE, S, E (base of ridge), CLIMB RIDGE, LOOK (you are on a long ridge), S, S, S, GET KIT (first aid), GET MATCHES, E, E (faint dirt path), D (west end of ox canon), E (by hut), GO HUT, GET HOOK (grappling), D (entrance to labyrinth), S, E, S (see a green crystalline orb), BREAK ORB (using sledge hammer), LOOK (now see a silver trumpet), GET TRUMPET, EXAMINE TRUMPET (a formula has been scratched on it), READ FORMULA (x=272829), W, N, N (back to entrance), U (hut), W, W, U, W (long ridge), D. W (petrified tree), DROP TRUMPET, GET ROPE, TIE ROPE (to grappling hook), THROW HOOK (it catches on the top of the tree), CLIMB ROPE, LOOK (you are on top of the petrified tree where you see a Martian sunship), EXAMINE SUNSHIP (damaged but could be fixed - can be carried), GET SUNSHIP, D, S, W, N, N (wrecking yard), GET GYRO, FIX SUNSHIP (using gyro), DROP SUNSHIP, DROP BLASTER, DROP HAMMER, DROP MATCHES (for later), E, S, GET SPICE, S, GET TRUMPET, S (north canal), SWIM CANAL, S (temple), GET IDOL, W, W, S (transporter), BEAM UP, U (control room), DROP SPICE, DROP TRUMPET, DROP IDOL, D (transporter), DROP KIT, BEAM DOWN, N, N (baggage area), GET DECODER, S, E, E, N (south canal), SWIM CANAL. W, N, N (wrecking yard), GET PUMP, GET HAMMER (sledge), S, S, W (at Mystery of Aukbaa), EXAMINE SLAB (see hieroglyphics), DECODE HIEROGLYPHICS (using decoder - note directions needed in the maze - west, north, east, south), D (edge of sacrificial pool), PUMP POOL (using pump - the water disappears from the pool), DROP PUMP, GO POOL, LOOK (in a dry pool), EXAMINE POOL (see a drain sealed with glass), BREAK GLASS (using sledge hammer - you fall through the hole), DROP HAMMER, LOOK (you are in an abandoned storage room with a statue in the corner), EXAMINE STATUE (of Maltwee and it is glowing), PUSH STATUE (it slides across revealing a secret chamber), GO CHAMBER (secret treasury), GET TORCH, EXAMINE CHEST (contains a note), READ NOTE, DROP NOTE, D (you are in a swift underground river), N (back to rock quarry). E (wrecking yard), GET BLASTER, E, S, S, W, W (maze of Martian condominiums), W, N, E, S (Sepkul Jail where you see an antique painting), GET PAINTING, D (it's dark if not carrying torch - you at the entrance to the Sepkul caverns where you meet a jail guard), SHOOT GUARD (with blaster), D (empty dungeon where there are strange marks on the walls), DECODE MARKS, GET SHOES (snow), D (swift underground river), N (rock quarry), DROP PAINTING, DROP DECODER, DROP BLASTER, E, GET MATCHES, W. GET FUSE, GET EXPLOSIVE, W (polar regions), N (must be carrying snow shoes to west rim of Bandue's rift), DROP SHOES, JUMP RIFT (mustn't be carrying too much - to east rim), DROP EXPLOSIVES, DROP FUSE, DROP MATCHES, JUMP RIFT, GET SHOES, S, E, GET DECODER, E (wrecking yard), GET SUNSHIP, W, W, N (rift), JUMP RIFT, GET EXPLOSIVES, GET FUSE, GET MATCHES, E (base of Maltwee's mountain where you see intense sunlight reflecting from sheer rock cliffs - leave the net until later), EXAMINE CLIFFS (someone has written an equation there), READ EQUATION (y=x+1810), FLY SUNSHIP (you soar to the top of the mountain), LOOK (you are at the summit of Maltwee's mountain), DROP SUNSHIP, D (entrance to the caverns of Calthee), EXAMINE DOOR (has a combination lock), UNLOCK DOOR (what is the first number of the combination?), 27 (second?), 46 (third?), 39 (door swings open). GO DOOR (need light - to Maltwee's grave), EXAMINE HEADSTONE (see an epitaph), DECODE EPITAPH (be careful what you carry in the sunship), DROP DECODER, S, D, U (secret uranium mine), LIGHT FUSE (fortunately the space suit protects you - can now get the ore), DROP MATCHES, GET ORE, D, S (Gift of Sun shrine), GET GOLD (note do not take the gold in the sunship), E, U, U (summit of mountain), THROW GOLD (it lands at the base of the mountain), D, GO DOOR, E (cave of translucence), GET PEARLS, S (glimmering green chamber), GET JADE, W (shimmering corridor), GET SAPPHIRES, W (crystalline palace), GET DIAMONDS, E, D, N (by door), U (summit of mountain), DROP TORCH, GET SUNSHIP, FLY SUNSHIP (you land at the Nottub Transportation Centre), DROP SUNSHIP, BEAM UP, U (control room), DROP PEARLS, DROP JADE, DROP SAPPHIRES, DROP DIAMONDS. D, DROP ORE, BEAM DOWN, N, N (baggage area), GET SHOES, S, E, E, N (south canal), SWIM CANAL, W, N, N, W, W (polar regions), N (must be carrying snow shoes), JUMP RIFT, E (base of mountain), GET NET, GET GOLD, W, JUMP RIFT, S, E (rock quarry), DROP SHOES, GET PAINTING, E, E, (wildlife preserve), THROW NET, LOOK (bird is caught in the net), GET BIRD, W, W, W (polar regions), SAY FPONK (you are transported to the control room on your star cruiser), DROP BIRD, DROP PAINTING, DROP GOLD, INVENTORY (should have twelve treasures), D, GET KIT (first aid), U, E, S (sick bay), GET SCALPEL, OPEN KIT (taped shut), CUT TAPE (using scalpel), DROP SCALPEL, OPEN KIT, LOOK (see anti-radiation pills), GET PILL, S, W, N, N (captain's quarters), OPEN LOCKER (foot), LOOK (see a glowing key), GET KEY, E, D, GET ORE, D (hall outside reactor room), READ SIGN (danger - radiation), UNLOCK DOOR (using glowing key), EAT PILL, S (reactor room - must have eaten the pill or you die from the radiation), LOAD CELL WITH ORE (glows brightly), N, U, U (control room), PUSH BUTTON (the warp drive is activated, your star cruiser leaves orbit and begins the long journey to Earth). SCORE 100% You are promoted to the rank of Rear-Admiral. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com