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Treasure Isle (Treasure_Isle_John_Wells.txt)

TREASURE ISLE
Written by Vera Durrant & John Wells (Phoenix Computer Software)
Walk Through by Dorothy Millard (C64 Version)

Note
When you get the message "You need nourishment", simply EAT FOOD or DRINK PEPSI.

Walk Through
(Start in your bedroom in the dark), HELP, SWITCH ON LIGHT, INVENTORY (you are carrying some money,
an old map and Ruffles your pet dog), EXAMINE MAP, EXAMINE BED (note you can't look under it),
OPEN DRAWER, EXAMINE DRAWER, GET PAPER, EXAMINE PAPER (contact Silican Tours for service), E
(bathroom), EXAMINE RUBBISH, GET PENCIL, TURN ON TAP (there's no water), N (hall), COPY MAP
ONTO PAPER, DROP MAP, DROP PENCIL, GET RADIO, EXAMINE RADIO (see some batterys (note the spelling),
GET BATTERYS, DROP RADIO, EXAMINE TABLE (see a telephone), DIAL SILICON TOURS (you are asked what
the trouble is), SAY I HAVE NO WATER (they promise to have it fixed as soon as possible).

N (outside cottage), N, E, E (town square), E (food and drink shop), READ SIGN (items for sale), BUY
ALL, GET ALL (sandwiches and a can of Pepsi), W, S (hardware shop), READ SIGN (items for sale), BUY
ALL, GET ALL (spade and metal detector), EXAMINE DETECTOR (it needs batterys), INSERT BATTERY INTO
DETECTOR, N, N (tool shop), READ SIGN (items for sale), BUY ALL, GET ALL (knife, sack and rope), S,
INVENTORY (note you have no money left).

W, W (beach), TURN ON DETECTOR, W, W, N (beach), EXAMINE SAND (it has been disturbed), USE DETECTOR
(it beeps), DIG (you find some money), GET MONEY, DROP DETECTOR, E, E, E, BUY ICE CREAM (from the
van), GET ICE CREAM, W, N, N (the little girl blocks your path), GIVE ICE CREAM TO LITTLE GIRL (she
drops something and runs off), LOOK, GET PISTOL (water), S, S (cottage), S (bathroom), TURN ON TAP
(water is now working), FILL PISTOL (water), TURN OFF TAP, N, N, N, N, E (dead end street), EXAMINE
CAR (the man stops you), HELP (you need a distraction), FIRE PISTOL (he is blinded for a while),
EXAMINE CAR (you find a petrol can), GET CAN, W.
N (small beach), READ SIGN (boats for hire), HIRE BOAT, N (into boat - it has run out of petrol),
FILL BOAT WITH PETROL (it starts), N, N (to beach of an island), N, N, W, N (flat plain - a short
man knocks you out and ties you to a tree), CUT ROPE (using the knife), DROP KNIFE, W, W (scattered
forest, EXAMINE TREE (one of the branches hangs at arms reach), EXAMINE BRANCH (you find an old
rusty key), GET KEY, E, E, N (field - the short man is here), HELP (a man's best friend......),
COMMAND DOG TO CHASE MAN (he runs, falls and is stunned), TIE MAN WITH ROPE, READ PAPER (you follow
the directions to the cross mark), DIG (you find a treasure chest), EXAMINE CHEST (locked), UNLOCK
CHEST, EXAMINE CHEST (it is full of treasure), FILL SACK WITH TREASURE, DROP SPADE, DROP PAPER, S,
W, S, S, E, S, E (cliff), EXAMINE BUSH (behind the bush is a cave), MOVE BUSH (see an opening), N
(cave), E, S, E (beach), GET STONE, W, N, W, S, W, S, W, W, N (by wooden hut), THROW STONE AT OLD
MAN (it knocks him out and you drag the boat to the beach before he wakes up again... you are on the
beach), S (into boat) , S, S (to another beach), S, S (main street), S (cottage), S (into hall).

Well done you have returned back with the treasure and completed your quest.
CONGRATULATIONS

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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