ORC ISLAND Double Play Walk Through by Dorothy Millard (Spectrum Version) (Start on a sandy beach), N (you tread on something in the grass), EXAMINE GRASS, GET SWORD, S, E (enter smuggler's cave), GET BROOCH, W, W (stony beach), GET ROPE, W (beach hut), GET BOOTS (marsh boots), WEAR BOOTS, E, N, N (marsh - must be wearing the boots), GET STRING, N, W, N (top of abandoned mine shaft), TIE ROPE (to tree), E (miner's hut), U (attic), GET MAGNET, TIE STRING (to the magnet), D, N, N, W, W, N, N, N (port docks), N (deck of ship), E (captain's cabin), GET RING (of illusions), WEAR RING, W, S, S (crossroads), W (Pepper Street), GET KNIFE, E, S, E (in front of a big house where a gem is set into an ornate door), PRISE GEM (using knife), DROP KNIFE, GET GEM. W, S, E, E, S, S, W, S, E, E, E (pile of logs), GET AXE, S, E (see small tree), CHOP TREE, DROP AXE, GET LOGS, N (banks of river Sog where you see a hole containing a hammer and nails which is too deep to reach into), LOWER MAGNET (it attaches itself to the hammer and nails), PULL STRING, DROP MAGNET, GET HAMMER (and nails), REPAIR BRIDGE, MAKE RAFT (leave it here for later), CROSS BRIDGE (to east bank of river), E, E (white cliff), GET BAG, W, W, N, N, N (waterhole), FILL BAG (with water), S, S, E (bleak and desolate land where you meet a thirsty beggar), GIVE WATER (he is grateful and gives you an orc uniform), GET UNIFORM, WEAR UNIFORM, W, S, S, S, W (woodman's cabin), GET CUP, N, W, W, W. N (top of abandoned mine shaft where you tied the rope to the tree), CLIMB DOWN (bottom of shaft), GET HELMET (miner's), WEAR HELMET, N (storeroom where bits of rock hit your head, fortunately the helmet protects you), N, N (copper pit), FILL CUP (with acid), S, S, S, E, E, E (gold pit), GET BARREL (of gunpowder), W, W, W, U (top of shaft), DROP HELMET, S, E, E, N, N (village gate where you meet an orc guard - good job you are wearing the uniform), KILL GUARD, E, W, W (butcher's shop), GET MEAT, E, E, E, N, N (west bank of river Sog where you meet a lion), FEED LION (with meat, who wanders off), GET TINDERBOX, S, S, E. N, N, W (locksmith's shop where you see a key behind a glass case), DROP BARREL, LIGHT GUNPOWDER (using tinderbox), GET KEY, E, S, E (lucky charm shop), GET CLOAK (of invisibility), WEAR CLOAK (you are invisible), W, W (armour shop), GET ARMOUR, S, E, E, S, S, E, S, E, N (back to banks of the river where the raft is), SAIL RAFT (down the river to the northwest bank), W, W, W, N, N, N (hilltop where you meet a hill troll), THROW ACID (troll runs off), DROP UNIFORM, WEAR ARMOUR, S, S, S, E, E (grassy fox trail), GET SHOVEL, W, W, S, W, W (cemetery), DROP SHOVEL, E, N, GO MAUSOLEUM (a beam of light hits you and you find yourself somewhere else... you are in guest's bedroom), S, E (top of stairs), D, E, E, E, E, E (lonely forest), GET COINS (silver), W, W, W, W, W, N, W (king's dining room where a servant takes the silver coins), W (guard's dormitory), GET SKULL (gold plated), E, E, E, S, E, E (main gate). E, E, E (lonely forest), E, E, E (hilltop), S, S, S (junction), S (cemetery road), W, W (cemetery yard where you dropped the shovel), GET SHOVEL, DIG GRAVE (the gem glows and indicates which grave to dig - see a headless skeleton holding a staff), FIX SKULL (onto the skeleton), DROP SHOVEL, GET STAFF, E, N, GO MAUSOLEUM (you are transported to guest's bedroom), S, W, N, N (in front of a massive door), TYPE 2741 (door swings open - you are in the strong room where you see the orb of power), DROP GEM, GET ORB, FIX ORB (to staff), S, S (orc king's bedroom), KILL KING. CONGRATULATIONS you have completed this adventure. The dwarves have just started to invade the island. The chief dwarf rewards you with the hand of his daughter in marriage. (P.S. She's got a beard!) Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com