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Space Trek III (Space_Trek_III_hints.txt)

Space Trek III
by Michael Edwards


The Verb List.

Apparently the game's inlay card contains a list of all of the verbs recognised by the program.
The following list is not copied from the inlay card as I have never seen the card, instead the
verbs come from a listing of the program code.

NORTH
EAST
SOUTH
WEST
UP
DOWN
GET
TAKE
MENU
QUIT
DROP
PUSH
LOOK
INVENTORY
EXAMINE
INSERT
HAMMER
TIE
CLIMB
BLAST
INJECT
UNLOCK
JUMP
ENTER
EXIT



Hints.


Leave the gate.

Really, leave the gate. It contains nothing of interest, you want to reach Mishma.

Basic uniforms do not offer much protection against the cold.

A secure point will aid your descent.

The guard holds the keys.

Truth before sleep.

If a railway cannot get past the rock then perhaps something else can.

It's the late 21st Century, why dig when you can have a blast?

If you cannot take off try moving the captain south then north (this is due to a bug rather than an
obscure puzzle).


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Written by Alastair for the Classic Adventure Solution Archive (CASA)
http://solutionarchive.com/