SPANISH TREASURE Written by Tony Rome (Logyk Software) Walk Through by Dorothy Millard (C64 Version) (Start in a plane), EXAMINE PLANE, SEARCH PLANE (you find a rucksack - a light aircraft appears, shots ring out and your pilot slumps forward), GET RUCKSACK, EXAMINE RUCKSACK, OPEN RUCKSACK (there's a parachute inside), GET PARACHUTE, JUMP (you land in a field somewhere in Spain... the light aircraft lands nearby and the pilot heads in your direction), GET SHOVEL, EXAMINE SHOVEL, DIG (you dig a hole), BURY PARACHUTE, DROP SHOVEL, DROP RUCKSACK. S, E, E (boathouse), EXAMINE CONTAINER (waste), GET ENVELOPE, OPEN ENVELOPE (a ticket falls out), DROP ENVELOPE, GET TICKET, EXAMINE TICKET (a party invitation), EXAMINE DRUMS (fuel but you can't get them yet), W, W, S (bridge), S (entrance to Count Drago's mansion where a butler greets you), GIVE TICKET TO BUTLER (he shows you in to a luxuriously furnished room full of guests), LISTEN (you hear a naval officer mention the word "PHANTOM"), E (kitchen), GET LEG (chicken), W, S (foot of stairs), U, EXAMINE LIFT (in an alcove you see a screwdriver), GET SCREWDRIVER, EXAMINE SCREWDRIVER. S (Drago's office), SWITCH ON LAMP (in the lamplight you see a painting), EXAMINE PAINTING (a scene from the Battle of Hastings), E (master bedroom), OPEN WARDROBE (you find an uniform), GET UNIFORM, EXAMINE UNIFORM, WEAR UNIFORM, SEARCH UNIFORM (a key drops out), GET KEY, E (Drago's study - must be carrying the key), DROP KEY, MOVE PORTRAIT (you uncover a combination safe), HELP (enter combination - from the painting), 1066 (the safe opens revealing pesetas... a strange pulsating beam emanates from inside the safe), EXAMINE SAFE (above the beam is a tiny switch), FLICK SWITCH (the beam goes out - you hear footsteps outside the door and will soon be caught if you hang around), GET PESETAS, D (courtyard - guard dogs are onto your scent), N (you can't get past the dogs), THROW CHICKEN (leg - the dogs fight over it). N (tunnel), EXAMINE SKELETON (a note in it's hand reads "The ship holds the key..."), UNSCREW GRILLE (note you must have flicked the switch in the safe first, or an electrical current passes through your body and you die instantly - the grille opens), DROP SCREWDRIVER, W (private landing point), N, W, N, W, N (marine store), BUY SPEARGUN, GET SPEARGUN, HIRE BOAT, DROP BAND (rubber), S (harbour (see a launch), GET LAUNCH, EXAMINE LAUNCH (fast but uses a lot of fuel), SEARCH LAUNCH (under a tarpaulin is a trolley), GET TROLLEY, EXAMINE TROLLEY, E, S, E, E (boathouse), GET DRUM (of fuel on the trolley), W, W, N, W (back to harbour), GET LAUNCH, S (onto river). S, S (Drago Point), S (lock), S (estuary), E (you are out at sea), E (Sinbad's Rock), D (shallow water), SEARCH WATER, GET PEBBLE, EXAMINE PEBBLE, U (back to Sinbad's Rock), GET LAUNCH, S (you are out at sea and a huge shape looms to the east - note if you go east you will be crushed under a giant oil tanker), S, N (back to estuary), N (lock), N (Drago Point - about the now the launch will run out of fuel so), FILL TANK, DROP TROLLEY, E (private dock - a guard is here with a rifle), THROW PEBBLE (it hits the guard's forehead and he sinks to the ground), SEARCH GUARD, GET CARD (plastic), EXAMINE CARD (an identity keycard), S (outside shed), IN (shed), GET BOMB, EXAMINE BOMB, OUT, N, W (Drago Point). S, E (outside warehouse), INSERT CARD (in slot), PUSH BUTTON (the shutter rises), GET CARD, IN (warehouse), INSERT CARD (in slot - the door opens), E (office), EXAMINE SHIP (model - pinned to the base is a note), READ NOTE (reads "13-1-18-25 --- 18-15-19-5" - this is a substitution code, simply replace the numbers with letters, ie. MARY ROSE), W, D (stone staircase), D (underground dock, S (a guard asks for the password), MARY ROSE (he salutes you), D (bathyscape - the pilot closes the hatch and dives to the sea bed), READ CHART (a cross pinpoints a sunken wreck), MOVE CHART (behind it is a locker), OPEN LOCKER, GET PISTOL (flare), GET TIMER (for a bomb), GET WETSUIT, REMOVE UNIFORM, DROP UNIFORM, WEAR WETSUIT, GET SCUBA (outfit), EXAMINE SCUBA (outfit - self contained underwater breathing apparatus), E (airlock), S (wreck of sunken galleon - a squid is approaching), FIRE SPEARGUN (the squid won't bother you anymore), DROP SPEARGUN, GET CHEST, EXAMINE CHEST (an old pirate chest). N (back to airlock), W (bathyscape (the pilot turns suddenly and says "You're not Drago" - he attacks you but slips and hits his head on the control panel.... lights flash and the oxygen supply is cut off... a messages says "Enter Code to restore oxygen"), PHANTOM (correct, the oxygen is restored), OPEN CHEST (inside is a fortune in jewels and gold... you see a mirror... suddenly the bathyscape rises), GET MIRROR, DROP SCUBA (gear), LOOK, LOOK (you surface and someone opens the hatch... Drago is standing on the jetty, gun in hand), REFLECT SUN (using the mirror - it reflects into Drago's eyes... he trips over a coil of rope and is unconscious... you hear voices, Drago's men are approaching), SET TIMER (on the bomb), DROP BOMB, D (bathyscape), LOOK, LOOK (you hear an incredible explosion and the whole dockyard blows up... inside the bathyscape you are safe... the blast however penetrated the bathyscape which sinks... you escape through a hole and find yourself in the sea near Sinbad's Rock), SWIM (Sinbad's Rock), FIRE FLARE. WELL DONE A British Submarine rescues you. Your mission is successful. SCORE 100% Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com