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Go West Young Man (Go_West_Young_Man.txt)

GO WEST YOUNG MAN
Walk Through by Dorothy Millard (Spectrum Version)

Scenario
Your objective is to find Old Jake Samson's treasure and bring it back for a reward.  Along the
way you will kill MANY people.

Notes
1. Save often, especially just before a fight, as some characters in the game will randomly kill
you.  If they do you must restore and try again.  
2. I not quite sure why you need to kill many of the characters in the game, ie. the shopkeeper,
other than the fact that your score increases by 2 points each time you kill most characters.  There
is no score for killing the barber or the sheriff and killing the priest decreases your score, so
just leave them alone.
3. When you get hungry eat some of your food, cookies, sausage meat, beans, rice, candy, apple or
loaf of bread.  You can also drink water and soda.
4. There are lots of red herrings including, razor, bottle of clear liquid, bible, gloves, chisel,
rosary beads, bucket, blanket, Stetson and donkey.
5. The only way to get full score of 100 is if you drop things and retake them!

Walk Through
(Start on the outskirts of Deadwood), INVENTORY (carrying various money and a pistol), N (beginning
of Main Street), E, N (grocery store), BUY COOKIES, BUY SAUSAGE MEAT, BUY BEANS, BUY RICE, KILL
SHOPKEEPER, S, W, W (alley), GET NECKLACE, W, W (locksmiths), GET RUSTY IRON KEY, E, N, E (open
area), N (ramshackle hut), W (by coral in livery stable), KILL MAN (a horse breaks free), GET HORSE,
E, E, N, E (saloon), N, E, N (toilet), GET MAP, S, W, N (card room - regulars only), S, S, U
(landing), N (maid tells you the room is not in use), S, W (there is a locked door here but you
don't have the key), E, D, W, N, GET NOTE, N, N (meet gunfighter who challenges you to a
fight), KILL GUNFIGHTER, GET HOLSTER, WEAR HOLSTER, N, SW (empty space), W (outside hardware store
where an Indian asks if you want to buy a knife for $5 - don't bother), KILL INDIAN.

S (hardware store), BUY WATER CARRIER, BUY LANTERN (leave the bucket and blanket), KILL ASSISTANT, W
(storeroom - leave the bible), E, N, E, NE, E (clothes store - don't buy the Stetson), W, N, W
(bank), S, W, KILL CASHIER, N (safe which is ajar, but if you open it the bank manager will shoot
you), S, E, N, E, N (centre of main street), GET CANDY, W, W (barbers - don't kill the barber
and leave the razor), E, E, N, W (counter), GET MATCHES, E, N, E, E (sheriff's office -
don't kill the sheriff), N, W (cell where there is a man doubled up in pain, but you can't
release or help him), E, S, W, W, N, W, W, N (Doc Holliday's surgery - leave the bottle of
clear liquid - note if you drink this it is poison and you will die), S, E, E, N, E, N
(undertakers), KILL UNDERTAKER (now who's going to bury all those people you keep killing?), 
S, W (back to main street).

N, N, E (gunsmith), KILL GUNSMITH, SE (work table leave the gloves), NW, W, N, E (telegraph office),
GET SODA, DRINK SODA, SE, N (communications room), W, W, W (carpenters shop), KILL CARPENTER, W
(leave the chisel), E, E, NE (newspaper office), N, N, E (school entrance), N, W (classroom), GET
LUNCH BOX (as you get it an apple falls to the floor), DROP LUNCHBOX, GET APPLE, E, S, W, NW (back
to main street), SW (chapel where you meet a priest - do NOT kill him or you lose points), W (altar
- leave the rosary beads), E, S, W (cemetery), KILL GRAVE DIGGER, S (tombstones), D (in grave), GET
SPADE, U, S, E (cemetery gate), N, N, N, NE (back to main street), N, N, E, E (stage coach office),
GET SADDLE, W, W, NE (bakers - you can buy a loaf but don't need it), KILL BAKER, NE (oven),
SW, SW, N, N (the main street narrows), W, S (restaurant but it is no longer operational), N, E, E,
N, E, NE (blacksmith's forge), BUY SHOES (need $10 - no need to kill the blacksmith ), SW, W.

N (dirt track leading into the wilderness of the desert), N (must have a horse that has been
recently shoed), N, N (see smoke ahead), N, W (wigwam), KILL SQUAW, NE, N, N (meet an old timer - if
you kill the old timer you get his donkey but there is no need), N (must be carrying the map), N
(valley), W (assay office), W (weighing room), GET GOLDEN NUGGET, E, E, N (end of valley), N (by
cliff can go no further), S, E, E (by oak door), OPEN DOOR (using the iron key), E (into mine),
LIGHT LANTERN (using the matches), E, E, E, S (track), S, S (bottom of track), W (circular room), D
(mound), DIG, D (according to your map this is the room where the legendary treasure of Ol'
Jake Samson is buried), D (deepest part of the mine - nothing here), U, DIG (congratulations you
have found the treasure... you must now return to where you started to complete the adventure and
obtain your reward), DROP SPADE, GET TREASURE, U, E, N, N, N, W, W, W, W, W, W (end of valley).

S, S, S, S, S, S, S (see smoke), S, S, S, S, S (main street), S, S, S, S, SW (chapel), S, S, S, SE
(back to main street), S, S, S, S, S, S, S (centre of main street), S, S, S, S, S, S, S, S, S
(beginning of main street), S.

CONGRATULATIONS
You have succeeded in returning home with the treasure of Old Jake Samson.

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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