THE CANASTO REBELLION Trevor Taylor Walk Through with Dorothy Millard (Spectrum Version) (Start on the beach), INVENTORY (you are wearing shorts and carrying a lighter and a tiny red pill), EXAMINE SHORTS, EXAMINE PILL, E, ENTER BOAT, GET container of PETROL, EXAMINE CONTAINER, EXIT BOAT, W, W, (bush at base of cliff), POUR PETROL ON BUSH, DROP CONTAINER, USE LIGHTER (it burns the bush revealing a cave entrance), DROP LIGHTER, W (into cave), GET ROCK, E, E, READ SIGN (the fence is electrified), E (east end of beach), LOOK THROUGH FENCE (you see the generator), THROW ROCK (over the fence where it smashes the generator which powered the fence), CLIMB FENCE, N (into a long low building), N (a ferocious dog prevents you), THROW PILL (the dog eats it and dies), N (to bar), EXAMINE CORPSE (of the dog), GET SCREWDRIVER, S, S, W, W, W (into hut), EXAMINE work BENCH (you find a pair of pliers), EXAMINE PLIERS, N (into side room), CLIMB THROUGH WINDOW (into an overgrown garden). N (clearing), E (hospital reception), E (note if the orderly is present he will stop you, but as he disappears then reappears regularly, just wait until he isn't there), GET BOOTS, EXAMINE BOOTS, W, W, N (to base perimeter), E, E, E (into the shadow of the generators), WAIT (as there is no sign of your contact you hide behind a generator.... eventually your contact arrives and gives you a security card), EXAMINE CARD, W, W (compound square), N (gravel path), EXAMINE GRILLE, UNSCREW GRILLE (using the screwdriver), DROP SCREWDRIVER, WEAR BOOTS, N (into ventilation shaft), KICK COVER (must be wearing the boots - you are in the middle of a guard room), GET PISTOL, EXAMINE PISTOL (loaded), E (bunk room where there is a guard sleeping), EXAMINE BED (the guard starts to wake), CAREFULLY EXAMINE BED, GET, UNIFORM, EXAMINE UNIFORM, WEAR UNIFORM, W, W. N, E, E (into operations), EXAMINE MAP, EXAMINE COMPUTER, E (into office), EXAMINE DESK, EXAMINE PAPERS (you pick up a sheet with "Pass" on top), S (you are outside an elevator), INSERT CARD (you enter), PRESS BUTTON (the elevator moves down and the door open to the west), W (into a well decorated hall), S, E, E (a guard is here), EXAMINE GUARD, S (the guard blocks you), SHOW SHEET (the guard steps aside and ushers you into Canasto's living quarters where you meet Canasto, who doesn't recognise you and rings an alarm), SHOOT CANASTO (he is dead - now you must escape), S, W, S, E (to foot of ladder), U (to shelter), S (to jetty), ENTER speed BOAT, PRESS BUTTON (the engine starts, ripping the boat from it's moorings as you speed away. You have completed your objective and escaped). CONGRATULATIONS You have successfully guided the agent in his mission to kill the general. The way is clear for a more suitable government to establish itself. The British tracking station is saved, THE END Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com