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Amity's Vile (Amitys_Vile.txt)

AMITY'S VILE
Michael Bailey (1987)
Walk Through by Dorothy Millard (Spectrum Version)


(Start on landing), N (your bedroom where you meet the ghost of your aunt who says your son is
somewhere in this house - find him before it is too late), S, S (bathroom), EXAMINE BATH (full of
water), PULL PLUG (it empties), EXAMINE BATH, GET CAR KEYS, N, D, E (lounge), EXAMINE SETTEE, GET
HOUSE KEY, W, S (kitchen), EXAMINE KITCHEN (see drawer, work surface and microwave), OPEN DRAWER,
EXAMINE DRAWER, GET BOOK, READ BOOK (entitled cooking red herrings in the microwave), DROP BOOK,
EXAMINE MICROWAVE (a gremlin has been cooked in there), GET GEW, EXAMINE GEW, CLIMB BENCH (see
garden through the window), EXAMINE WINDOW (see a torch behind the oven), GET TORCH, EXAMINE TORCH
(on), D, N, W (entrance hall), UNLOCK OAK DOOR, DROP HOUSE KEY, OPEN OAK DOOR, W (garden), GO SHED
(see an axe hovering above the ground reading to strike you), DUCK (misses you), EXAMINE BENCH, GET
HACKSAW, EXAMINE HACKSAW, EXAMINE JUNK, LOOK (see broken spade), GET SPADE, GLUE SPADE (using the
gew), OUT, S (road).

EXAMINE CAR, GO CAR, DRIVE WEST, DRIVE WEST (to end of road), OUT (graveyard), DROP SPADE (for
later), N (church), U (belfry), EXAMINE BELL (a rope is tied to it), CUT ROPE (it falls to the floor
of the church), D, GET ROPE, DROP HACKSAW, EXAMINE ALCOVE (see font), EXAMINE FONT (a heavy lid
covers it), PUSH LID (slides off), EXAMINE FONT (contains holy water), FILL BOTTLE, S, GO CAR, DRIVE
EAST, DRIVE EAST, OUT, W, GO SHED, GET AXE, OUT, E, E (bottom of stairs), EXAMINE DOOR (securely
locked), BREAK DOOR WITH AXE, N (under stairs), EXAMINE FUSE BOX (the electricity is on), SWITCH
OFF, S, W, U (oak paneled corridor), EXAMINE WINDOW, OPEN WINDOW, GO WINDOW (to windowsill), U (onto
roof - safe from the electric cable), N (by chimney), CLIMB CHIMNEY, EXAMINE WALL (see a small
hook), TIE ROPE TO HOOK, D (rope inside chimney), E (weird room full of mist), DROP BOTTLE (for
later), EXAMINE STAR (hear a click), W, U, OUT, S, D (back to windowsill), E.

N (oak paneled corridor), EXAMINE PANEL, PUSH PANEL (a secret door swings open), N (secret room
where you meet a fat, ugly bulbous monster), ATTACK MONSTER (using the axe... before it dies it
tells you to bury it and it will reward you with what you are looking for), GET MONSTER, S, S, DROP
AXE (for later), E, D (bottom of stairs), W, W, S, GO CAR, DRIVE WEST, DRIVE WEST, OUT (graveyard),
GET SPADE, BURY MONSTER (a ring drops out of the sky), GET RING, EXAMINE RING (glows), DROP SPADE,
GO CAR, DRIVE EAST, DRIVE EAST, OUT, N, E, E, U (staircase), W, GET AXE, GO WINDOW, U, N, CLIMB
CHIMNEY, D, E (weird room), DROP CAR KEYS, GET BOTTLE, EXAMINE RECTANGLE (door shaped), ENTER
RECTANGLE (you fall into a pool... a dark figure emerges and hurls a thunder bolt at you), THROW
BOTTLE (it hits the evil spirit who screams in agony and disappears), N (see padlocked cage with
your son imprisoned inside), BREAK PADLOCK (using axe)...

You are reunited with your son.
Well done!