MAGIC CASTLE /Gilsoft/
======================
This game depends of some random elements, but it is possible to give an exact
step by step solution anyway. Here will be given two solutions. The first one
is the most logical solution. But, once you finish the game using this
solution, you will be challenged to find the shortest solution (in 75 moves).
So, this solution is given here too (without any comments, because they are
the same as those given with the first solution).
Solution I:
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This is the most logical solution in my opinion:
GET MITTENS, WEAR MITTENS (a protection against coldness), E, E, S, U, GET
BATTERY, D, E, GET TORCH, SWITCH ON TORCH (no power), USE BATTERY, SWITCH ON
TORCH, W, N, GET SCREWDRIVER, W, GET AXE, N, GET KEY, S, W, S, E, E, E, E, E,
E, DROP TORCH, E, E, SHARP AXE (on grindstone), N, EXAMINE SUITCASE (it has a
lock), REMOVE MITTENS, UNLOCK SUITCASE, WITH KEY (note that you are unable to
unlock the suitcase while wearing the mittens), WEAR MITTENS, GET CRUCIFIX, S,
W, DRINK, W, DROP KEY, S, S, S (note that the crucifix protects you while you
are in the church), S, D, S, EXAMINE COFFIN (the lid has screws), UNSCREW
SCREWS, WITH SCREWDRIVER, READ PAPER (a hint), GET RING, WEAR RING, N, GET
CAN, EXAMINE DOOR (doesn't appear very strong), BREAK DOOR, WITH AXE, E, DROP
AXE, DROP SCREWDRIVER, E, U, SWIM, E, EXAMINE DOOR (the hinges are rusty), OIL
HINGES, S, U, SAY POYP, D, N, W, N, E, W, N, W, N, W, N (well done).
Solution II:
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This is the shortest possible solution (in 75 moves). This solution assumes
that you know the magic word "poyp" in advance.
GET MITTENS, WEAR MITTENS, E, E, S, U, GET BATTERY, D, E, GET TORCH, USE
BATTERY, W, N, GET SCREWDRIVER, W, GET AXE, N, GET KEY, S, W, S, E, SWITCH ON
TORCH, E, E, E, E, E, DROP TORCH, E, E, SHARP AXE, N, DROP MITTENS, USE KEY,
GET CRUCIFIX, S, W, DRINK, W, DROP KEY, S, S, S, S, D, S, USE SCREWDRIVER, GET
RING, WEAR RING, N, GET CAN, USE AXE, E, DROP AXE, DROP SCREWDRIVER, E, U,
SWIM, E, OIL HINGES, S, U, SAY POYP, D, N, W, N, E, W, N, W, N, W, N
Hints:
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- There is a lot of completely useless objects in the game. Ignore them.
- Don't try to kick football: it is explosive!?
- You can not pass through the tunnel without the lit torch: you will break
your leg in the darkness. Also, do not try to pass trhough the tunnel more
than twice, else your torch will go out.
- Do not try to make any noise on the taxi stop (for example, to hail a taxi):
you will be arrested for making a noise, and a policeman will send you into
a minefield!?
- Do not play with the garden gnome; he is not very friendly.
- If you accidentally enter the minefild, type N, E, W, S, S to reach the
railway track, or N, E, W, S, S, to reach the log cabin. Note, however, that
you can become injured randomly while you are walking accross the minefield.
- If you are lost in the forest, typing N, N, N, S, E, W, N will always leave
you out of the forest, no matter where you are (note however that this is
not always the shortest exit).
- If you are not carrying the crucifix, there is a big chance that you will
not leave the church alive - something will bit you on the neck...
- It is possible to pass a lion, but this is just a matter of fortune.
Comment:
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An average text only game, written by Graame Yeandle (the author of well-known
adventure written system The Quill). Although it seems that the game is
written using The Quill, it is written using some Quill-like game engine which
is very probably predecessor of The Quill. The parser is a strict verb-noun
parser. The game itself is relatively limited and easy to solve, although
there is one very nasty puzzle in it. Namely, it is not possible to unlock a
suitcase while you are wearing the mittens, but you will not get any hint
about why you can't do this. All you got is a stereotype "I can't" message.
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Game solution by Zeljko Juric
If something is not clear, ask me using e-mail:
zjuric@utic.net.ba
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