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Grue-Knapped! (Grue-Knapped.txt)

Grue-Knapped 
------------
By "Kedenan"


FROM THE START - LOCKED IN HOVEL: 

E, Get Helmet, N, Get Computer, E, Get Crisps, W, W, Examine Painting, Examine 
Quay, Get Key, N, Get Nutcrackers, E, Open Cupboard, Look, Get Tights, E, Get 
Whip, W, W, S, E, S, E, Examine Sink, Get Plug, Examine Plug, E, E, Examine 
Light, N, Get Earth, E, Get Plant Pot, Put Earth In Pot, W, S, S, Get 
Fertiliser, Put Fertiliser In Pot, Plant Crisp, Get Tree, E, Throw Tights, Get 
Bat, Examine Bat, W, W, Get Puppy, W, Get Cage, Get Axe, (if in future a dwarf 
throws a dagger at you, throw it back at the dwarf), E, E, N, W*3, S, Examine 
Notice Board, Get Pin, W, Drop Computer, Jump On Computer, Get Current, Get 
Computer, W, Get Mattress, E, S, Get Balls, Examine Balls, E, Get Seeds, E, Chop 
Wood, Examine Chip, Get Worm, W, W, N, E, N, E, Give Bat To Cricket, Drop Tree, 
E, E, E, Bend Pin, Tie Hook To Whip, Put Worm On Hook, Catch Fish (*), Connect 
Plug To Computer, Connect Computer TO Current, W, Examine Computer, Examine 
Printer, Examine Magazine, Examine Tape, Run Tape, Light Grill, Cook Fish, W, W, 
Drop Kipper, Call Grue, W, W, Score - "YOU HAVE SCORED 190". 

**** YOU HAVE MANAGED TO ESCAPE **** 

(*) You can venture down the well after you have caught the fish, into a simple 
little maze, where you can find a swiss roll, a parrot and a snake, to catch the 
parrot put the seeds in the cage, and to get past the snake just drop the cage 
with the parrot inside, this is not necessary to complete the adventure, but 
will increase your score to 200.

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