HINTS AND LIST OF TAKEABLE OBJECTS IN KINGDOM OF KLEIN This is a finicky and often tedious game. It is quite difficult and there is considerable scope for screwing up. There are three apparent problems which are in fact unsolvable. These are the zombie, the giant squid and the two icicle rooms. It is also possible to gain points and solve a puzzle (dog) with the wand but this makes the game unwinnable. You can only use the wand five times before you run out of spells. There is a logic loophole in one puzzle whereby you have to throw an object to pass an obstacle; the object however cannot be taken in the first place. In my book to throw something you have to have picked it up in the first place. There are several red herrings, namely the eggshell, the long sword, the bible and the sphere. You have to attack someone near the end to complete the game. ROLLED-UP UMBRELLA SMALL KEY NEEDLE GOLD COIN BIBLE LONG SWORD ROWING BOAT BIRD’S EGG TORN SCROLL TORUS LUMINOUS GEM MAGIC WAND VOODOO DOLL SPELL BOX OCTAHEDRON (PLATONIC SOLID) ICOSAHEDRON (PLATONIC SOLID) CRACKED EGGSHELL DODECAHEDRON (PLATONIC SOLID) BRASS KEY WITCH’S HAT BUCKET AND SPADE CUBE (PLATONIC SOLID) OLD BONE SPHERE TETRAHEDRON (PLATONIC SOLID) WITCH’S BROOMSTICK KLEIN BOTTLE WOODEN BOW ARROW