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Kidnapped (Kidnapped_CPC_Solution.txt)

Kidnapped (CPC)

Read note, w, i, get thermals, wear thermals, w, s, get candle, s (you meet an old friend who slips
you a note), read note, ne (someone has carved '1849' and 'ASC' on a tree), ne,
get matches, e, read notice, e, light candle, get hammer (a cave dweller may grab the hammer and run
off with it.  If so, you'll be able to find it at the large high roofed cavern to the east), e,
e, break lock (with hammer), get dinghy, e, e, get knife, e

climb tree, jump ledge (an eagle will swoop down on you), throw knife (at eagle), search rubbish
(box), get box, open box (CPC 6128), get computer, jump branch, d, s, u, remove thermals, drop
thermals, remove boots, drop boots, remove anorak, drop anorak, se, open door (it appears to be
stuck), push door, enter, open cupboard, get axe, get spade, get trainers, wear trainers, s, d, step
across, s

inflate dinghy, row south, se, e, get key (if a wood elf pinches the key from you, you'll find
it in the forest to the south), sw, dig sand (plastic bag), get bag, open bag (a tape recorder), get
tape, e, e, sw, s, (remember to pick up the key if you lost it earlier), w, s, e, e, unlock gate,
enter, light candle, examine skeleton (ring), get ring, leave, w, w, s (there is an inscription here
'STOOP PRESENT'; this is an anagram of 'PRESS T TO OPEN'), t (steps down will be
revealed), d

1849 (the safe will open), search safe (cassette), get cassette, wear ring, asc (you will be
transported to the plateau outside the cave), remove ring, e ("Do you have the ring"),
give ring, give ransom, w

THE END
NiMuSi
26-06-2025