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Kingdom of the Seven Stones (Kingdom_of_the_Seven_Stones_walkthrough_c64.txt)

Kingdom of the Seven Stones
Walkthrough by Alex Dijkstra for the c64

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READ SIGN, E, GET AXE, E, E (if you have taken an object from another person without permission or
you are cursed the guard will put you in the dungeon when you try to walk past him), S, W, TALK
PLAYER (he wants to meet another musician), NE, E, E, TALK MAIDEN (she says she is innocent), TALK
SOLDIER (he asks you to clear the name of the maiden concerning the theft of the brooch), NE, N,
TALK PRIEST, LOOK CHALICE (an emerald is on it), W, LOOK STATUE, READ PLACARD, E, TALK PRIEST, N,
READ BOOK (you read about gargoyles turning into stone), GET POEM, S, S, SE, NE, NE, TALK WEAVER
(wants to hear poem), READ POEM (the weaver is thankful), DROP POEM, W, SE, TALK BLACKSMITH (he has
lost his axe), GIVE AXE TO BLACKSMITH, TALK BLACKSMITH (he wants coal), LOOK SWORD (it contains a
blue gemstone), GET AXE, W, SE, TALK CARPENTER (he needs walnut wood), W, SW, TALK WENCH (she offers
mead), SW, TALK BAKER (needs wheat from farmer to make bread), E, SW, TALK WHEELWRIGHT (needs
medicine), E, E, E, TALK BOTANIST, TALK BOTANIST (she gives a sack to collect flowers), W, W, S,
TALK FISHERMAN, W, PUT DAISY IN SACK, E, E, E, E, GIVE DAISY TO BOTANIST (she explains how to make a
candle from beeswax and thread), DROP DAISY, W, W, S, W, W, TALK FARMER (he has lost a sheep), S,
PUT FLOWERS IN SACK (make sure you put them directly inside the sack, because if you first take them
and then put them inside the sack the botanist wont accept them), E, SE, LOOK ROWBOAT (it contains a
fishing net), GET NET, N, N, GIVE NET TO FISHERMAN (you may keep it because it is damaged), CRY FOR
SHEEP, NE, NE, N, N, N, NE, GIVE NET TO WEAVER (because you read the poem she repairs it), W, S, S,
S, S, SE, GIVE FLOWERS TO BOTANIST (you may take something form her shop), GET MEDICINE, W, W, W,
GIVE MEDICINE TO WHEELWRIGHT (he offers you the wheel), GET WHEEL, E, SW, GIVE NET TO FISHERMAN (he
gives you a shilling and permission to use his rowboat), W, W, GIVE WHEEL TO FARMER (he gives you
some wool), SE (the car has a new wheel and is full of wheat), GET WHEAT (you can also get it from
the field outside town), SW, S, W, SHAKE TREE (a walnut falls down), GET WALNUT, E, N, NE, NE, N, W,
TALK LASS (she tells you the sheep is on the other side of the river), E, E, D, S, GET ROD, N, U, E,
E, E, GIVE WALNUT TO CARPENTER (you may use his tools), W, GET SHOVEL, N, N, N, USE ROD (the rod
indicates there is water below), DIG, DIG, DIG (you find water and an ankh), DROP ROD, SE, GIVE WOOL
TO WEAVER, GET NEEDLE, GET SPOOL, LOOK SPOOL, CUT THREAD (you cut of a piece with the axe), W, S, S,
DROP SHOVEL, SE, GIVE SPOOL TO TANNER (he offers ammonia or a belt), W, SW, W, GIVE WHEAT TO BAKER
(you get a dice), E, E, E, TALK BUTCHER (you must have the shilling. he wants to play with the
dice), GIVE DICE TO BUTCHER (you win and may take the meat), W, NW, GIVE SHILLING TO WENCH, GET
METHER (its filled with mead), S, S, S, SE, NE, GET OARS, SW, SW, PUT OARS IN ROWBOAT (you can now
use the boat), S, S, SE, E, TALK VAGABOND, LOOK BROOCH, GIVE MEAD TO VAGABOND, TALK VAGABOND (he
admits he has stolen the brooch), W, E (the vagabond falls asleep from drinking the mead), GET
BROOCH, W, W, CHOP LOG (with axe. the sheep can pass now), SW, TALK SHEEP (the sheep follows you),
NE (the sheep follows you), N, PUT SHEEP IN ROWBOAT, N, N, NW, NW (the farmer gives you some beans),
E, E, N, GIVE BROOCH TO SOLDIER (he will release the maiden), E, W, E, W (the maiden should be
back), TALK MAIDEN (she gives her handkerchief), W, S, E, S, S, WEAR HANDKERCHIEF, S (medusa talks
about her faith), TALK MEDUSA, N, E, GET SNAKESKIN, PUT SNAKESKIN IN SACK, REMOVE HANDKERCHIEF, W,
N, N, W, S (you encounter some gargoyles), WEAR HANDKERCHIEF, DROP SNAKESKIN (the gargoyles turn to
stone), S, REMOVE HANDKERCHIEF, PLANT BEANS, U, READ SPELLBOOK (you learn the ring makes you
invisible and read how to make a compass), GET RING, D, WEAR HANDKERCHIEF, N (the handkerchief
protects you against the snakeskin), N, REMOVE HANDKERCHIEF, E, E, E, WEAR RING, E (the dragon does
not see you), E, S, GET COAL, U, GET BOX, LOOK BOX (it contains a ruby), REMOVE RUBY, D, N, W, W,
REMOVE RING, W, W, W, N, E, E, CUT ROPE (with axe. you obtain the bucket), E, E, NE, GIVE COAL TO
BLACKSMITH, W, SW, S, S, S, S, S, S, S, S, PUT WATER IN BUCKET, SE, E, GET STICK, E, USE STICK (you
create smoke inside the log), PUT BEESWAX IN METHER, W, PUT METHER IN FIRE (the wax melts), PUT OUT
FIRE (with bucket of water), MAKE CANDLE, W, NW, N, N, NE, GET FLINT, NW, N, E, D, S, LIGHT CANDLE
(with flint), S, S, LOOK CARVINGS (hint to leave things behind), PUT RING IN BOX, DROP BOX, N, N, N
(here you can drop the rest in order to prevent it is taken from you when you are arrested), DROP
ANKH, DROP AXE, DROP BUCKET, DROP CANDLE, DROP FLINT, DROP HANDKERCHIEF, DROP NEEDLE, DROP RUBY,
DROP SACK, U, W, W, W, W, S, E, E, S, S, N, S, W, SW, U, GO HOLE, TALK FAIRY (she talks in a strange
language), D, S (you encounter the shadow and he curses you), N, U, GO HOLE, TALK FAIRY (because you
are cursed you understand the fairy. she tells you to talk to the botanist), D, W, N, E, E (because
you are cursed the guard thinks you are the enemy and you are put in the dungeon), MOVE STONE (you
find the ring of power because you put it near the wall and a map), LOOK MAP, GET RING, WEAR RING,
WAIT, E (you have escaped), N, N, E, E, E, D, GET AXE, GET HANDKERCHIEF, GET SACK, U, W, W, S, WEAR
HANDKERCHIEF, S, S, REMOVE HANDKERCHIEF, U, REMOVE RING, DROP RING, D, CHOP BEANSTALK, WEAR
HANDKERCHIEF, N, GET SNAKESKIN, PUT SNAKESKIN IN SACK (the gargoyles become alive), N, REMOVE
HANDKERCHIEF, E, S, S, WEAR HANDKERCHIEF, S, GIVE SNAKESKIN TO MEDUSA, TALK MEDUSA, N, REMOVE
HANDKERCHIEF, N, N, W, N, E, NE, N, W, PRAY (the curse has been lifted. only works if you have
returned the ring to the tower, chopped the beanstalk and made the gargoyles back alive), E, TALK
PRIEST, S, S, D, DROP SACK, GET ANKH, GET BUCKET, GET NEEDLE, GET RUBY, U, CUT ROPE (with axe), E,
NE, E, DROP AXE, W, S, SE, GET AMMONIA, W, SW, S, S, S, S, S, E, E, S, GET DIAMOND, E, TALK TROLL,
OPEN AMMONIA (troll hates the smell and runs away), USE ROPE (to cross the bridge), E, N, N, GET
SCROLL, LOOK SCROLL, S, S, W, W, N, W, W, N, N, N, N, NE, N, GIVE SCROLL TO PRIEST (you may take the
chalice), GET CHALICE, S, SE, E, GET SHOVEL, SW, S, S, S, S, S, S, S, PUT WATER IN BUCKET, SE, PUT
LEAF IN BUCKET, W, SW, W, N, W, N, N, RUB NEEDLE ON HAIR, PUT NEEDLE IN BUCKET (you made a compass.
remember the directions you read on the map), NE, NE, NE (you only reach the location with the egg
rocks if you made a compass), DIG, GET AMULET, LOOK AMULET (it has a yellow stone), S, S, SW, SW, S,
E, NE, NE, NE, E, E, TALK BOTANIST (she sends you to medusa), TALK BOTANIST (medusa wants a
companion), W, NW, N, NW, W, W, S, E, S, S, WEAR HANDKERCHIEF, S, TALK MEDUSA (she tells the king
has an item in his vault which can defeat the shadow. you can only get an audience with the king if
you manage to recover and repair his crown), S, REMOVE HANDKERCHIEF, LOOK, GET BERYL (the stone
Medusa offered you to have), LOOK MUSIC, LOOK NOTES "re re do mi do re mi mi do", WEAR
HANDKERCHIEF, N, TALK MEDUSA, N, REMOVE HANDKERCHIEF, N, N, W, N, E, E, E, E, DROP SHOVEL, S, S, SE,
TALK BOTANIST (she sends you to the trumpet payer to decipher the notes you found at Medusa), W, N,
NW, NW, W, W, W, S, W, TALK PLAYER (this only works if you talked everytime as indicated above to
medusa and looked at the notes. he tells the notes are a 3 note cipher. he wants to go to visit
Medusa), GIVE HANDKERCHIEF TO PLAYER (he gives trumpet), NE, E, S, E, E, E, E, WEAR AMULET, PLAY
TRUMPET (the amulet shields you from the heat), PLAY TRUMPET (the dragon goes away), W, W, W, W, N,
E, E, E, E, NE, GIVE TRUMPET TO BLACKSMITH (you obtain the sword with the blue stone), W, S, S, S,
E, GET MEAT, W, SW, SW, SW, SW, W, W, GIVE MEAT TO DOG, USE ANKH (the gate opens), W (you enter a
room with three doors. remember the notes: "re re do mi do re mi mi do". It are directions
re=N, do=W and mi=E), N, N, W, E, W, N, E, E, W (you have found the crown),LOOK CROWN (6 stones are
missing), REPAIR CROWN (ruby, diamond, beryl, emerald from chalice, yellow stone from amulet and the
blue gemstone from the sword), GET CROWN, N, E, E, NE, NE, N, W, W, GIVE CROWN TO GUARD (the guard
takes you to the king), BOW KING (he takes you to the vault), GET FLUTE, N, NW, W, S, E, E, S, E, N,
S, SW, SW, PLAY FLUTE.

You have defeated the shadow.