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Day Out (Day_Out.txt)

Day Out
By Zeno Pillan
For web browser

Solution by Garry Francis
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This is a minimal solution to a very ordinary game by a first-time author. There are no choices, but
it plays very much like a choice-based game. It doesn't have a clear story or a clear goal.
There are no conventional exits (N, S, E, W, U, D) or a conventional map. Objects are not listed
clearly. You can't EXAMINE very much. You can't examine or interact with any scenery. The
parser is awful. The vast majority of commands are one-word commands. It is full of mazes with
one-way exits. The spelling, grammar and capitalisation is atrocious. As an example, the town is
called Tortino, Torino, Tourin and Tourtino and maybe one or two others that I didn't note.
Nevertheless, despite all its warts, it has a certain appeal.

The game starts with you driving a car on a highway. The highway is a maze, but every highway room
description is unique, so keep careful notes to work out where you are. All exits from the highway
are one-way, but you can leave and rejoin the highway at various points. (This is why you need to
keep careful notes, as it is not the least bit logical.) You will also find a town that is set out
like a maze and a couple of other maze-like areas.

Very early in the game, you are forced to leave the highway to get petrol and buy a snack. There are
four snacks - pringles, cheese sandwich, wafer and icecream. Each snack determines what will happen
during the rest of the game and you will be presented a partly redacted message at the end. You have
to play the game four times to see the complete message, although it is fairly easy to guess after
you've played a few scenarios. Once you have decoded the complete message, it will reveal a
fifth snack that reveals a fifth scenario. The solution gives all five scenarios for each of the
five snacks. Each scenario opens new areas on the map.

In the wafer scenario, by a process of trial and error, you will find that you need to buy:
- at least a complete look (but it's not clear what that means)
- at least one between dresses and shirts
- more than three items
- less than eight items
- accessories (the only accessories are bags)
- avoid bottomwear (I have no idea what this means)
- buy at least one between suits and knitwear
- buy bags or sportswear, not both (as bags are necessary, this effectively means that you
can't buy sportswear)

Putting it all together, a valid combination is dresses, underwear, knitwear and bags. There may be
other valid combinations.

Some optional (but significant) commands are shown in parentheses. These can be omitted once you
know what to do.

[1. Pringles scenario]
(I) (you are carrying your notebook and a map)
AHEAD
RIGHT
FILL (your car's tank is full)
ENTER (you enter the store without needing to exit your car)
PAY (you pay for the fuel)
BUY (which snack do you want to buy?)
PRINGLES
(READ NOTEBOOK) (you have to go to your office in North Tortino)
EXIT (from the store)
EXIT (from the gas station)
AHEAD
RIGHT
N
GO OFFICE
ENTER
READ EMAIL (you have to meet "them" and are transported back to North Tortino)
(X NOTEBOOK) (you can open it to read your notes)
READ NOTEBOOK (you have an appointment at tower in Horses Street, Tortino West)
W
HORSES STREET (password BABBEL to jump here when you start a new game)
ENTER (you enter the tower)
ENTER (you enter the elevator)
HINT (you'll need to do this to see that number in description is incorrect)
PUSH 100 (elevator goes up to level 4, choose missing number)
PUSH 7 (elevator goes to up level 29, choose liar)
PUSH BLUE (elevator goes up to level 35, they tell you part of a secret)
(Secret message: ***** ** a ****** sna** ** *** gas *******: ***nu**)

[2. Cheese sandwich scenario]
AHEAD
RIGHT
FILL
ENTER
PAY
BUY (which snack do you want to buy?)
SANDWICH
EXIT
EXIT
AHEAD
RIGHT
N
GO OFFICE
ENTER (Sal meets you with a business opportunity, are you free today?)
YES
(READ NOTEBOOK) (take highway to the country)
N
RIGHT
AHEAD
AHEAD (password GOUDA to jump here when you start a new game, there's will here)
GET WILL (gates open and you cross it with free will on your side)
(I) (you now have free will)
GIVE WILL (to horse, now you both have peace)
(I) (yep, you now have peace)
TURN (you see a cow)
GIVE WILL (to cow, now you both have fun)
(I) (yep, you now have fun)
TURN
GIVE FUN (the farmer hears the horse and negotiates the agreement with you)
(Secret message: ***** is * **cr** ***** ** the *** *****on: *****ts)

[3. Wafer scenario]
AHEAD
RIGHT
FILL
ENTER
PAY
BUY (which snack do you want to buy?)
WAFER
EXIT
EXIT
AHEAD
RIGHT
N
GO OFFICE
ENTER (Com meets you, they're waiting for you in Lion Street, South Tortino)
S
LION STREET (password EXCEL to jump here when you start a new game)
ENTER (listen to instructions from Com, Lim and Brand)
(READ NOTEBOOK) (buy a complete look and one between dresses and shirts)
NEXT
BUY (you bought the dresses)
NEXT (do not buy suits or shirts)
NEXT
BUY (you bought the underwear)
NEXT
BUY KNITWEAR
NEXT
BUY (you bought the bags)
NEXT (do not buy sportswear)
NEXT (you're back to the table)
SHOW (everyone's happy with your purchases)
(Secret message: The** ** * se**** ***** at *** *** ***ti**: *ea****)

[4. Icecream scenario]
AHEAD
RIGHT
FILL
ENTER
PAY
BUY (which snack do you want to buy?)
ICECREAM
EXIT
EXIT
AHEAD
RIGHT
N
GO OFFICE
ENTER (Ricky meets you & wants you to take sample to mountains for photo shoot)
N
AHEAD (password BASTONI to jump here when you start a new game)
RIGHT
LEFT
LEFT
RIGHT
RIGHT
AHEAD (they tell you part of a secret)
(Secret message: ***re ** a ****et ***ck ** *** *** sta****: p******)
(Final message:  There is a secret snack at the gas station: peanuts)

[5. Peanuts scenario]
AHEAD
RIGHT
FILL
ENTER
PAY
BUY (which snack do you want to buy?)
PEANUTS (you bought the secret snack)
EXIT
EXIT
AHEAD
RIGHT
N
GO OFFICE
ENTER (password COMICSANS to jump here when you start a new game)
(TALK GIL) (Lim is looking for you)
RIGHT (Lim wants to tell you something)
TALK LIM (it's Com's birthday, we can print & hang huge "HAPPY BIRTHDAY")
LEFT
TALK GIL (you ask if she can distract Com)
RIGHT
RIGHT (Com is gone from his desk)
GET STAPLER (you take stapler and wire, now you need a banner to hang)
RIGHT
USE PC (it shows software you can use)
USE WORLDWRITE (you write a greeting in maximum size available)
USE PAINT (you draw all the letters, each as big as a sheet)
USE MAILBOX (you write a greeting in maximum size available)
USE PRINTER (you print the banner)
CELEBRATE
***THE END***