Alter-Earth By S Baxter, S Dawson For Atari 400/800/XL/XE, ZX Spectrum Solution by Garry Francis ---------------------------------------- This is a minimal solution. You can only EXAMINE a few things, but HELP is sometimes helpful. Some optional (but significant) commands are shown in parentheses. These can be omitted once you know what to do. Scores are shown in parentheses as +A=B, where A is percentage earned and B is cumulative percentage earned. IN N IN GET WEIGHT WEAR WEIGHT OPEN OTTOMAN (L) (you find a wetsuit) GET WETSUIT WEAR WETSUIT OUT N MOVE STONE (it changes into a key) GET KEY E E E GET SPADE S DIG SAND (you hit something metallic) (L) (it was an aqualung) GET AQUALUNG WEAR AQUALUNG SW W IN D FLICK SWITCH (the wall revolves) (L) (you find a cupboard) OPEN CUPBOARD (L) (you find a torch) GET TORCH U U GET CASSETTE D OUT E N IN (it's too dark to see) LIGHT TORCH (L) (you find a face mask) GET MASK WEAR MASK (you are now wearing everything you need to go diving) OUT OFF TORCH S DROP TORCH (so that it doesn't get rusty) SWIM DIVE IN UNLOCK CHEST (with the key) (+5=5) (L) (you find a lead ingot) GET INGOT OUT DROP WEIGHT (so that you can surface) SURFACE SWIM DROP KEY DROP MASK DROP AQUALUNG DROP WETSUIT DROP INGOT (we'll collect it later) E GET TORCH N N GET CANVAS W W DIG (you hit something soft) (L) (it was a long cardboard box) DROP SPADE OPEN BOX (L) (you find some aluminium tubing) GET TUBING (you now have everything you need to make a hanglider [sic]) NE ASSEMBLE HANGLIDER (L) (a hanglider appears) GET HANGLIDER (you must have no more than 3 items or you'll die on next command) LAUNCH HANGLIDER D (don't get the bird or you'll fall to your death) LAND (don't go NE or the rats will kill you) (+5=10) DROP HANGLIDER NW UNTIE ROPE GET ROPE N TIE ROPE (it disappears, but it is tied to the pole, trust me) ABSAIL [sic] (you now have three moves to get wellies before tide drowns you) N GET WELLIES IN (you're now safe from the tide) WEAR WELLIES (you ankles are now protected from the rats) MOVE PICTURE (the picture disappears, but reveals a hidden room) IN INSERT CASSETTE (+5=15) EXAMINE SCREEN (it gives several hints) U S S S E (the wellies protect you from the rats) E GET BAR W W N N DROP WELLIES DROP TORCH DROP BAR NE GET JACKHAMMER SW GET TORCH GET BAR N GET PAPER S IN D N W OPEN SAFE (the paper has the combination) (L) (you find an ivory dice [sic]) DROP PAPER GET DICE E S S DRILL (the wall collapses to reveal a passage) (+5=20) DROP JACKHAMMER IN (it's too dark to see) LIGHT TORCH (L) S E E S OPEN TRAPDOOR (+10=30) U GET ORB OUT S S W GET INGOT IN U (the following steps must be done in the correct order) INSERT ORB (+10=40) INSERT INGOT (+10=50) INSERT BAR (+10=60) INSERT DICE (you're transported upstairs) (+10=70) PRESS RED (you're transported to stainless steel room) N E S GET AXE (you could also use laser, but this damages passcard, so don't use it) E N PRESS BLUE S PRESS GREEN N N PRESS WHITE (a wall slides away to reveal the professor's lab) IN (you have 3 moves to kill the professor) THROW AXE (professor drops to floor) (+10=80) SEARCH PROFESSOR (L) (you find a passcard) GET PASSCARD INSERT PASSCARD (door opens and floor moves forward) (+10=90) CLOSE VALVE (+10=100) ***THE END***