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Raspberry Jam - 2022 (Raspberry_Jam_2022.txt)

Raspberry Jam - 2022
By Sylfir
For StoryPlayer5/Windows

Solution by Garry Francis
----------------------------------------
This is a minimal solution to a very strange game. It is a combination of point and click and
command line. You can theoretically play using one or the other, but it's really messy.

When playing using point and click, you just click on a highlighted word and it automatically does
something such as EXAMINE or TAKE the clicked object or travel in the clicked direction.
Occasionally, you need to click on one word for an object, then another word for another object for
it will deduce that you wanted to (say) GIVE BASKET TO GRANDMA. Many actions cause the screen to be
refreshed and the response shown in a fresh screen. Once that happens, you can't do anything in
that screen unless one or more of the words in the response are highlighted. As a consequence, most
of the game is spent going back to the location description by clicking the 'back link' in
the top left corner.

The command-line input is very restrictive. You can only do the equivalent of the single actions
that you can do with the point and click input. As some of the verbs are very obscure, you may need
to click on a word using the point and click method to find out what verb to use in the command-line
method. There are no synonyms, no abbreviations for directions or EXAMINE and some nouns are called
different things in different places, e.g. CAT versus MISI. When using the command line, most of the
game is spent pressing the Enter key with no command to go back to the room description. It should
have stuck to one input technique or the other. All in all, this combination of input techniques is
a bit of a failure.

You'll need to EXAMINE lots of things for this solution to make sense. Scores are shown in
parentheses as +A=B, where A is points earned and B is cumulative points earned.

TUTORIAL
NEXT
EXAMINE BUCKET
[Enter] (you are now carrying the bucket)
NEXT
EXAMINE GRANDMA (she asks you to get some water from the well)
[Enter] (you are now carrying tasks and can go south)
SOUTH
EXAMINE WELL
LOOK
[Enter] (water appears)
FILL BUCKET WITH WATER
[Enter] (you now have a full bucket)
NORTH
GIVE BUCKET TO GRANDMA (+10=10)
[Enter] (end of tutorial)
STORYLINE
TASKS (tasks are 'making raspberries [sic] jam' & 'split wood')
[Enter]
INSIDE
EXAMINE GRANDMA
TALK TO GRANDMA (her cat Misi has gone missing)
[Enter]
TASKS (has added 'where is Misi?')
[Enter]
OUT
EAST
EXAMINE SHED (shed door is closed)
OPEN DOOR
[Enter] (has added exit inside)
INSIDE
TASKS (has added 'missing axe')
[Enter]
OUT
SOUTH
EAST
SOUTH
SOUTH
NORTHEAST
EXAMINE STUMPS (you see some grass)
EXAMINE GRASS (you find and acquire your axe)
[Enter]
NORTH
EXAMINE BUSHES (you can now find the cat)
[Enter]
SOUTH
SOUTHWEST
NORTH
WEST
EXAMINE CAT (it's Misi)
TAKE MISI
[Enter]
COLLECT FLOWERS (flowers added to inventory)
[Enter]
EAST
SOUTH
NORTHEAST
NORTH (cat starts to meow)
EXAMINE CAT (you drop her & she runs to southeast)
[Enter] (an exit has been added through the bushes)
THROUGH
EXAMINE BUSHES
COLLECT RASPBERRIES (you fill the basket)
[Enter]
EXAMINE CAT
TAKE MISI
[Enter]
NORTHWEST
SOUTH
SOUTHWEST
NORTH
NORTH
WEST
NORTH
EXAMINE LOGS
TAKE LOG
[Enter]
PUT LOG ON STUMP
[Enter]
SPLIT LOG
[Enter]
EXAMINE LOGS
TAKE LOG
[Enter]
PUT LOG ON STUMP
[Enter]
SPLIT LOG
[Enter]
EXAMINE LOGS
TAKE LOG
[Enter]
PUT LOG ON STUMP
[Enter]
SPLIT LOG
[Enter]
EXAMINE SPLINTERS (you now acquire them)
[Enter]
INSIDE
PUT AXE ON HANGER (+5=15)
[Enter]
OUT
WEST
INSIDE
DROP SPLINTERS (+5=20)
[Enter]
GIVE CAT TO GRANDMA (you must do this using point and click) (+5=25)
[Enter]
GIVE FLOWERS TO GRANDMA (+5=30)
[Enter]
GIVE BASKET TO GRANDMA
[Enter]
EXAMINE RASPBERRIES JAM (+10=40)
***THE END***