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Creatures that Live in the Sun (CreaturesThatLiveInTheSun.txt)

Creatures That Live In The Sun - by Roger M. Wilcox
===================================================
Solution by Simon
===================================================

w
get suit
wear suit
get goggles
get bucket
e
press blue    (A transparent cover envelops the interior of the capsule.)
press red     (Whoosh! The airlock opens.)
go airlock
wear goggles
go solar
yes
fill bucket
go river
feel river    (As you feel along the river bottom, you dislodge something.)
get eye
follow river
show eye      (Good work! The Medusa H.D. Company comes through again!)
n
examine man   (He says:
               I know of your problem, and I know how to solve it.  However, you will have to
               do two things before I will help you....
               First, you must defeat the great fighter of our enemies, the gronk gronks.
               None of our people are brave enough to fly the airplane.
               Secondly, you must get the key which will open the case.  I alone know how to
               control this key -- it won't work for you.
                  He then slips something into your hands.")
n
go airplane
examine card  (It is smudged; the only visible thing on it is an "S".)
wipe card     (Briefly, you see the full word, "Srill," but the card quickly smudges up
again.)
press green   (The Solar Challenger miraculously takes off.)
press orange  (A mechanical voice intones, "What is the password?")
say Srill     (A mechanical voice intones, "SADAR tracking activated.)
press black   (A cold ray shoots out before you, and hits the fighter square.
               The fighter goes brittleu, and shatters into fragments!)
press green   (The Solar Challenger lands where it took off.)
w
s
e
splash        (It puts out the solar flare! That's incredible!)
s
get diamond
press yellow  (A ray of cold shoots from your fingertips, freezing the hyperdiamond extensively.)
break diamond (KSSSH! The imperfection certainly has a weird shape!)
n
w             (The alien says: "You have done well."
              He takes you to a nearby sunspot which was being used as a freezer, and takes
              your key.  He uses this to open a hyperdiamond case, and takes out something.
              He turns to you and says, "Goodbye!"  He and your key then melt into the
              photosphere and disappear forever.
get fuel
e
s
w
u
w
u
w
fill line
e
press red     (OK. The cabin repressurizes and goes back down to temperature.)
press white
---------------------------------
The ship lurches, and launches.
After a long, tedious flight, you splash down on Earth.
Congratulations! You've made it back safely.

The adventure has ended.

(turns 51)