MOVE SLAB GO STEPS GET BEATER N N N BEAT GONG EXAMINE CHEST DROP BEATER S E N EXAMINE DRAWBRIDGE PULL LEVER REMOVE LEVER GET LEVER N E E DROP LEVER E GET STICK N W ENTER TEMPLE ENTER CHUTE GET KEY W GET COIN GET COIN ENTER PLATFORM DROP KEY DROP STICK EXIT PLATFORM PULL ROPE TIE ROPE E CLIMB CHUTE LEAVE TEMPLE E S W W W N ENTER FAIR EXAMINE NOTICE PAY MAN S EXAMINE TENT GET POLE N PAY BOUNCER N E S E E GET LEVER S GET ROPE THROW ROPE WALK ROPE WALK ROPE EXAMINE WATERWHEEL INSERT LEVER PULL LEVER N N TURN CAPSTAN S S WALK ROPE WALK ROPE N E N W ENTER TEMPLE W LAY POLE WALK POLE GET KEY WALK POLE UNLOCK DOOR DROP KEY N GET PLATE EXAMINE PLATE S WALK POLE WALK POLE DROP PLATE ENTER PLATFORM PULL ROPE PULL ROPE TIE ROPE GET STICK POKE WINDOW DROP STICK UNTIE ROPE PULL ROPE ENTER CHAMBER GET PLATE E INSERT PLATE S OPEN BOOK LOOK UP GRIFFIN (You can also look up STAFF OF LAW, BALROG, AMULET, FLAME OF ARDA, YABERDABERDOO, MORAM and DESPISER) N LEAVE TEMPLE E S W W W S S W N SAY SHAZZAM GET CRYSTAL S E N N E S ENTER CAVE SAY SHAZZAM GET AMULET GET SCROLL EXAMINE SCROLL N N E S S E E N EXAMINE TABLET INSERT CRYSTAL SAY FREEZE GET BALROG S W N N W W S S W S GO STEPS THROW BALROG GET STAFF OF LAW SAY ZAP A flash of argent shoots from the staff and smites the Despiser between the eyes. The Despiser's spell is broken peace and harmony are restored.